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Annotation of brogue-ce/README.md, Revision 1.1.1.1

1.1       rubenllo    1: Brogue CE
                      2: =========
                      3:
                      4: > *Countless adventurers before you have descended this torch-lit staircase,
                      5: > seeking the promised riches below. As you reach the bottom and step into
                      6: > the wide cavern, the doors behind you seal with a powerful magic...*
                      7: >
                      8: > ***Welcome to the Dungeons of Doom!***
                      9:
                     10: *Brogue* is a single-player strategy game set in the halls of a mysterious
                     11: and randomly-generated dungeon. The objective is simple enough -- retrieve the
                     12: fabled Amulet of Yendor from the 26th level -- but the dungeon is riddled with
                     13: danger. Horrifying creatures and devious, trap-ridden terrain await. Yet it is
                     14: also riddled with weapons, potions, and artifacts of forgotten power. Survival
                     15: demands strength and cunning in equal measure as you descend, making the most
                     16: of what the dungeon gives you. You will make sacrifices, narrow escapes,
                     17: and maybe even some friends along the way -- but will you be one of the
                     18: lucky few to return alive?
                     19:
                     20: - [Wiki](https://brogue.fandom.com/wiki/Brogue_Wiki)
                     21: - [Forum (Reddit)](https://www.reddit.com/r/brogueforum/)
                     22: - [Roguelikes Discord](https://discord.gg/9pmFGKx) (we have a #brogue channel)
                     23: - IRC: ##brogue on Freenode
                     24: - [Original website](https://sites.google.com/site/broguegame/)
                     25:
                     26:
                     27: Playing
                     28: -------
                     29:
                     30: If you downloaded a release, you can open the game as follows:
                     31:
                     32: ### Windows
                     33:
                     34: Go to the `bin` folder and run `brogue.exe`.
                     35:
                     36: ### Mac
                     37:
                     38: Run the included app.
                     39:
                     40: As it's an unsigned program, you may have to convince macOS to let you run it.
                     41: You can do this by right-clicking the app and choosing *Open* the first time you
                     42: run it.
                     43:
                     44: ### Linux
                     45:
                     46: Run the `./brogue` script in the same the folder as this file.
                     47:
                     48: Make sure you have SDL2 and SDL2_image installed via your package manager. The
                     49: required packages are:
                     50:
                     51: - Debian/Ubuntu: `libsdl2-2.0-0 libsdl2-image-2.0-0`
                     52: - Fedora: `SDL2 SDL2_image`
                     53: - Arch: `sdl2 sdl2_image`
                     54:
                     55: You can also run `./make-link-for-desktop.sh` to generate a .desktop file to
                     56: place on your desktop or applications folder.
                     57:
                     58: ### More information
                     59:
                     60: If you're running the graphical version (default), the game window can be
                     61: resized using the PageDown/PageUp or -/+ keys. Graphical tiles are included;
                     62: press 'G' to toggle them.
                     63:
                     64: For some tips on playing the game, see the original website, linked above. Also
                     65: check out the wiki -- although this version contains some modifications from
                     66: what the wiki reports!
                     67:
                     68: If you downloaded the source code, you will need to build the game first. For
                     69: instructions, see `BUILD.md`.
                     70:
                     71: On Windows, if you want to run from the command prompt, use `brogue-cmd.bat`
                     72: instead of `brogue.exe`.
                     73:
                     74:
                     75: About
                     76: -----
                     77:
                     78: ### What is Community Edition?
                     79:
                     80: Brogue was created by Brian Walker. This version, *Brogue: Community Edition*,
                     81: is a continuation of its development. It has several main goals:
                     82:
                     83: - fix bugs and crashes
                     84: - add useful quality of life and non-gameplay features
                     85: - make conservative game changes, where there is wide agreement
                     86: - be an uncontroversial drop-in for the original game
                     87: - ease development and maintenance
                     88: - be a convenient base for forks and ports to new platforms
                     89:
                     90: ### How is CE different from the original Brogue?
                     91:
                     92: All the changes we've made are consistent with our goals above, so overall it is
                     93: quite similar. We don't maintain a complete list, so please refer to the
                     94: changelog or release history.
                     95:
                     96: ### How is the project run, and how are changes decided?
                     97:
                     98: The project is run with a "benevolent dictator" model, with myself (tmewett) in
                     99: charge. There are many other testers and regular contributors; see the
                    100: contribution guide (CONTRIBUTING.md) to get involved!
                    101:
                    102: Most changes are bug fixes or not gameplay related, so are not subject to much
                    103: critique. On the rarer occasions where we consider game changes, I try and use
                    104: the existing design and feature-set as a reference, as well as testing from both
                    105: new and experienced players. I also compile stats/probabilities about what we
                    106: want to change and try and tweak them to be slightly weaker, stronger, or the
                    107: same, depending on the desired result. The results are subject to testing.
                    108:
                    109: ### What will you do if Brogue is updated?
                    110:
                    111: We're not sure! Most likely CE will be "rebased" to include the new changes
                    112: while keeping any of the new features and fixes that were not included. It may
                    113: decrease the popularity of CE and perhaps the project will no longer be
                    114: necessary.
                    115:
                    116: We don't know for sure whether Brian is still working on Brogue, or plans to
                    117: release another version. However, he has implied that he considers the game
                    118: complete, so we are working on the assumption that 1.7.5 is the final version.

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