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Annotation of brogue-ce/src/brogue/IncludeGlobals.h, Revision 1.1

1.1     ! rubenllo    1: /*
        !             2:  *  Include Globals.h
        !             3:  *  Brogue
        !             4:  *
        !             5:  *  Created by Brian Walker on 2/8/09.
        !             6:  *  Copyright 2012. All rights reserved.
        !             7:  *
        !             8:  *  This file is part of Brogue.
        !             9:  *
        !            10:  *  This program is free software: you can redistribute it and/or modify
        !            11:  *  it under the terms of the GNU Affero General Public License as
        !            12:  *  published by the Free Software Foundation, either version 3 of the
        !            13:  *  License, or (at your option) any later version.
        !            14:  *
        !            15:  *  This program is distributed in the hope that it will be useful,
        !            16:  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
        !            17:  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
        !            18:  *  GNU Affero General Public License for more details.
        !            19:  *
        !            20:  *  You should have received a copy of the GNU Affero General Public License
        !            21:  *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
        !            22:  */
        !            23:
        !            24: extern tcell tmap[DCOLS][DROWS];                        // grids with info about the map
        !            25: extern pcell pmap[DCOLS][DROWS];                        // grids with info about the map
        !            26: extern short **scentMap;
        !            27: extern cellDisplayBuffer displayBuffer[COLS][ROWS];
        !            28: extern short terrainRandomValues[DCOLS][DROWS][8];
        !            29: extern short **safetyMap;                                       // used to help monsters flee
        !            30: extern short **allySafetyMap;
        !            31: extern short **chokeMap;
        !            32:
        !            33: extern const short nbDirs[8][2];
        !            34: extern const short cDirs[8][2];
        !            35: extern levelData *levels;
        !            36: extern creature player;
        !            37: extern playerCharacter rogue;
        !            38: extern creature *monsters;
        !            39: extern creature *dormantMonsters;
        !            40: extern creature *graveyard;
        !            41: extern creature *purgatory;
        !            42: extern item *floorItems;
        !            43: extern item *packItems;
        !            44: extern item *monsterItemsHopper;
        !            45: extern short numberOfWaypoints;
        !            46:
        !            47: extern char displayedMessage[MESSAGE_LINES][COLS];
        !            48: extern boolean messageConfirmed[3];
        !            49: extern char combatText[COLS];
        !            50: extern short messageArchivePosition;
        !            51: extern char messageArchive[MESSAGE_ARCHIVE_LINES][COLS*2];
        !            52:
        !            53: extern char currentFilePath[BROGUE_FILENAME_MAX];
        !            54: extern unsigned long randomNumbersGenerated;
        !            55:
        !            56: extern char displayDetail[DCOLS][DROWS];
        !            57:
        !            58: #ifdef AUDIT_RNG
        !            59: extern FILE *RNGLogFile;
        !            60: #endif
        !            61:
        !            62: extern unsigned char inputRecordBuffer[INPUT_RECORD_BUFFER + 100];
        !            63: extern unsigned short locationInRecordingBuffer;
        !            64:
        !            65: extern unsigned long positionInPlaybackFile;
        !            66: extern unsigned long lengthOfPlaybackFile;
        !            67: extern unsigned long recordingLocation;
        !            68: extern unsigned long maxLevelChanges;
        !            69: extern char annotationPathname[BROGUE_FILENAME_MAX];    // pathname of annotation file
        !            70: extern unsigned long previousGameSeed;
        !            71:
        !            72: // basic colors
        !            73: extern color white;
        !            74: extern color red;
        !            75: extern color blue;
        !            76: extern color darkRed;
        !            77: extern color gray;
        !            78: extern color darkGray;
        !            79: extern color veryDarkGray;
        !            80: extern color black;
        !            81: extern color yellow;
        !            82: extern color darkYellow;
        !            83: extern color teal;
        !            84: extern color purple;
        !            85: extern color darkPurple;
        !            86: extern color brown;
        !            87: extern color green;
        !            88: extern color darkGreen;
        !            89: extern color orange;
        !            90: extern color darkOrange;
        !            91: extern color darkBlue;
        !            92: extern color lightBlue;
        !            93: extern color pink;
        !            94: extern color tanColor;
        !            95: extern color sunlight;
        !            96: extern color rainbow;
        !            97:
        !            98: // tile colors
        !            99: extern color undiscoveredColor;
        !           100:
        !           101: extern color wallForeColor;
        !           102: extern color wallBackColorStart;
        !           103: extern color wallBackColorEnd;
        !           104: extern color wallBackColor;
        !           105: extern color graniteBackColor;
        !           106: extern color floorForeColor;
        !           107: extern color floorBackColor;
        !           108: extern color doorForeColor;
        !           109: extern color doorBackColor;
        !           110:
        !           111: extern color deepWaterForeColor;
        !           112: extern color deepWaterBackColor;
        !           113: extern color shallowWaterForeColor;
        !           114: extern color shallowWaterBackColor;
        !           115: extern color mudForeColor;
        !           116: extern color mudBackColor;
        !           117: extern color chasmForeColor;
        !           118: extern color chasmEdgeBackColor;
        !           119: extern color fireForeColor;
        !           120:
        !           121: // light colors
        !           122: extern color minersLightColor;
        !           123: extern color minersLightStartColor;
        !           124: extern color minersLightEndColor;
        !           125: extern color torchLightColor;
        !           126: extern color deepWaterLightColor;
        !           127: extern color redFlashColor;
        !           128:
        !           129: extern color discordColor;
        !           130: extern color memoryColor;
        !           131: extern color memoryOverlay;
        !           132: extern color magicMapColor;
        !           133: extern color clairvoyanceColor;
        !           134: extern color telepathyMultiplier;
        !           135: extern color omniscienceColor;
        !           136: extern color basicLightColor;
        !           137:
        !           138: extern color colorDim25;
        !           139: extern color colorMultiplier100;
        !           140:
        !           141: extern color magicMapFlashColor;
        !           142:
        !           143: extern color itemColor;
        !           144: extern color blueBar;
        !           145: extern color redBar;
        !           146: extern color hiliteColor;
        !           147: extern color interfaceBoxColor;
        !           148: extern color interfaceButtonColor;
        !           149:
        !           150: extern color playerInvisibleColor;
        !           151: extern color playerInShadowColor;
        !           152: extern color playerInLightColor;
        !           153: extern color playerInDarknessColor;
        !           154:
        !           155: extern const color inLightMultiplierColor;
        !           156: extern const color inDarknessMultiplierColor;
        !           157:
        !           158: extern const color buttonHoverColor;
        !           159: extern color titleButtonColor;
        !           160:
        !           161: // other colors
        !           162: extern color centipedeColor;
        !           163: extern color confusionGasColor;
        !           164: extern color lightningColor;
        !           165: extern color spectralImageColor;
        !           166:
        !           167: extern color goodMessageColor;
        !           168: extern color badMessageColor;
        !           169: extern color advancementMessageColor;
        !           170: extern color itemMessageColor;
        !           171: extern color backgroundMessageColor;
        !           172:
        !           173: extern color flavorTextColor;
        !           174:
        !           175: extern const color flameSourceColor;
        !           176: extern const color flameSourceColorSecondary;
        !           177: extern const color flameTitleColor;
        !           178:
        !           179: extern const color superVictoryColor;
        !           180:
        !           181: extern color *dynamicColors[NUMBER_DYNAMIC_COLORS][3];
        !           182:
        !           183: extern const autoGenerator autoGeneratorCatalog[NUMBER_AUTOGENERATORS];
        !           184:
        !           185: extern floorTileType tileCatalog[NUMBER_TILETYPES];
        !           186:
        !           187: extern dungeonFeature dungeonFeatureCatalog[NUMBER_DUNGEON_FEATURES];
        !           188: extern dungeonProfile dungeonProfileCatalog[NUMBER_DUNGEON_PROFILES];
        !           189:
        !           190: extern lightSource lightCatalog[NUMBER_LIGHT_KINDS];
        !           191:
        !           192: extern const blueprint blueprintCatalog[NUMBER_BLUEPRINTS];
        !           193:
        !           194: extern creatureType monsterCatalog[NUMBER_MONSTER_KINDS];
        !           195: extern monsterWords monsterText[NUMBER_MONSTER_KINDS];
        !           196: extern hordeType hordeCatalog[NUMBER_HORDES];
        !           197: extern const mutation mutationCatalog[NUMBER_MUTATORS];
        !           198: extern const monsterClass monsterClassCatalog[MONSTER_CLASS_COUNT];
        !           199:
        !           200: extern const feat featTable[FEAT_COUNT];
        !           201:
        !           202: // ITEMS
        !           203: extern char itemCategoryNames[NUMBER_ITEM_CATEGORIES][7];
        !           204: extern char itemTitles[NUMBER_SCROLL_KINDS][30];
        !           205: extern char titlePhonemes[NUMBER_TITLE_PHONEMES][30];
        !           206: extern char itemColors[NUMBER_ITEM_COLORS][30];
        !           207: extern char itemWoods[NUMBER_ITEM_WOODS][30];
        !           208: extern char itemMetals[NUMBER_ITEM_METALS][30];
        !           209: extern char itemGems[NUMBER_ITEM_GEMS][30];
        !           210:
        !           211: extern char itemColorsRef[NUMBER_ITEM_COLORS][30];
        !           212: extern char itemWoodsRef[NUMBER_ITEM_WOODS][30];
        !           213: extern char itemMetalsRef[NUMBER_ITEM_METALS][30];
        !           214: extern char itemGemsRef[NUMBER_ITEM_GEMS][30];
        !           215:
        !           216: extern itemTable keyTable[NUMBER_KEY_TYPES];
        !           217: extern itemTable foodTable[NUMBER_FOOD_KINDS];
        !           218: extern itemTable weaponTable[NUMBER_WEAPON_KINDS];
        !           219: extern itemTable armorTable[NUMBER_ARMOR_KINDS];
        !           220: extern itemTable scrollTable[NUMBER_SCROLL_KINDS];
        !           221: extern itemTable potionTable[NUMBER_POTION_KINDS];
        !           222: extern itemTable wandTable[NUMBER_WAND_KINDS];
        !           223: extern itemTable staffTable[NUMBER_STAFF_KINDS];
        !           224: extern itemTable ringTable[NUMBER_RING_KINDS];
        !           225: extern itemTable charmTable[NUMBER_CHARM_KINDS];
        !           226:
        !           227: extern const bolt boltCatalog[NUMBER_BOLT_KINDS];
        !           228:
        !           229: extern const char weaponRunicNames[NUMBER_WEAPON_RUNIC_KINDS][30];
        !           230:
        !           231: extern const char armorRunicNames[NUMBER_ARMOR_ENCHANT_KINDS][30];
        !           232:
        !           233: extern const char monsterBehaviorFlagDescriptions[32][COLS];
        !           234: extern const char monsterAbilityFlagDescriptions[32][COLS];
        !           235: extern const char monsterBookkeepingFlagDescriptions[32][COLS];

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