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1.1 ! rubenllo 1: #ifndef __TILES_H__ ! 2: #define __TILES_H__ ! 3: ! 4: #include <SDL.h> ! 5: ! 6: void initTiles(); ! 7: void resizeWindow(int width, int height); ! 8: void updateTile(int row, int column, short charIndex, ! 9: short foreRed, short foreGreen, short foreBlue, ! 10: short backRed, short backGreen, short backBlue); ! 11: void updateScreen(); ! 12: SDL_Surface *captureScreen(); ! 13: ! 14: #endif