![]() ![]() | ![]() |
1.1 rubenllo 1: #ifndef __TILES_H__ 2: #define __TILES_H__ 3: 4: #include <SDL.h> 5: 6: void initTiles(); 7: void resizeWindow(int width, int height); 8: void updateTile(int row, int column, short charIndex, 9: short foreRed, short foreGreen, short foreBlue, 10: short backRed, short backGreen, short backBlue); 11: void updateScreen(); 12: SDL_Surface *captureScreen(); 13: 14: #endif