version 1.1, 2021/03/09 14:36:01 |
version 1.5, 2021/04/02 11:52:43 |
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1.5.2 (2011/xx/xx) |
0.0.1 (2021/03/XX) |
* Output some identifying information into the ttyrecs. |
* Project imported from http://github.com/paxed/dgamelaunch (last |
* Added banner inclusion and configurable string replacements. |
commit: f9bf041b50e00dda95b5b94031a457ff2b1cafd8) |
* Configurable watching-menu columns and extra-info column. |
* dgl-create-chroot now is compatible with OpenBSD |
* UTF8 output |
* The user authentication code now uses bcrypt for password hashing, |
* Documented error codes |
via crypt_newhash() and crypt_checkpass(). |
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* A known pass-the-hash vulnerability is believed to no longer work |
1.5.1 (2010/05/02) |
when dgame-launch runs on OpenBSD. |
* Allow sorting the watching-menu by any column. |
* The maximum password length has been increased to 55 characters. |
* Show number of people watching each game. |
* Added support for OpenBSD's pledge(). |
* Allow dgl to kill processes that are idle for too long. |
* dgl-create-chroot now creates a password and lockfile if needed. |
* Allow setting resource limits on core dump size and memory usage. |
* Default location for the lockfile and password file has been changed |
* Improve configure-script. |
to "/dgldir/*" |
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1.5.0 (2009/10/18) |
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* Merge the dgl-wall functionality into dgamelaunch itself. |
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* Allow any number of games per dgl installation without recompile. |
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* Allow admin to define the menu structure in config file. |
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* Return to dgamelaunch when the game ends. |
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* Better handling of tty loss. |
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* Allow admin to define different actions taken when something happens. |
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* Allow using SQLite3 for the user login database instead of flat text. |
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* Allow sorting the watchlist, by username or idletime. |
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* Handle terminal size changes without quitting dgl. |
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1.4.7 (2007/12/22) |
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* Allow more than one game per dgl installation. (by default, up to 3) |
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* Make the watching code more efficient (particularly on FreeBSD) and |
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clean it up a bit. |
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* Fix bug where old cruft was left under the watch list after 'm' |
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had been used. |
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* Allow ^L and ^R to fully refresh the watch list. |
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* Use kqueue() if available (FreeBSD) to improve watching. |
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* Update svn link. |
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* Use $(DESTDIR) intelligently in installation procedure. |
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* Fix dgl-create-chroot to do a more intelligent $termdata check, |
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and to not choke on finding linux-gate.so.1 in ldd output (the file |
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does not actually exist. Also make the copy a dereferencing one, since |
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Debian now has a weird symlinking deal that makes it hard to accumulate |
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all the directories together. |
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1.4.6 (2004/07/03) |
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* Fix some signed/unsigned warnings. |
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* Fix make install check for PREFIX -> $(PREFIX). |
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* Bind with Satan / start using autoconf. |
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* Fix a bug in automatic authorization that revealed the username |
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and password in ps output, by munging argv using setproctitle() |
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if possible. |
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* Fix dgl-create-chroot's copying of terminfo by choosing a sane |
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default. |
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* Now compiles with Tiny C Compiler. |
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1.4.5 (2004/06/14) |
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* Reset offset if necessary to show at least one game to avoid things |
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like "(15-14 of 14)". |
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* Provide several examples for dgl-create-chroot.conf. |
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* Backup the savefile before starting nethack to help prevent more |
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lost games. Note this must be explicitly configured in the |
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configuration file. |
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* Added ^W for delete word in mygetnstr(). |
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* Begun generalization of code so that someone can get it to work |
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with stuff like Slash'EM etc. more easily. |
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* Allow automatic authorization using the USER environment variable |
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that one can auto-set in .telnetrc. Idea by Jeremy Chadwick |
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<jdc@parodius.com>. |
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* Enable NHEXT and NHAUTH support for Slash'EM, contributed by |
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J. Ali Harlow <ali@juiblex.co.uk>. |
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1.4.4 (2004/03/07) |
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* Show total number of games in progress below the list, useful if |
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there are more than fits on the screen. |
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* Use client-supplied window size again; try to detect broken |
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clients and force them to 80x24. |
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* Pass window size to watchers via inprogress file; show it on the |
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list. |
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* Selecting a game to watch with an uppercase letter attempts to |
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change the window size to the game's via the \033[8;<r>;<c>t |
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sequence. |
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* Stricter check on entered email addresses; the same check is now |
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used for new accounts as well as changes in existing accounts. |
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1.4.3 (2004/02/28) |
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* Make ttyplay use the 'strip' value it remembered from last view. |
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* Don't fail if client-supplied window size seems incorrect. |
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* Added a simple man page. |
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1.4.2 (2004/02/22) |
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* Add a compile-time option to define a static location to look |
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for a configuration file. Will ALWAYS override defconfig values |
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if it is present, so beware. |
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* Fixed some eerie race conditions that prevented writefile() from |
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writing a full file all the time. (jilles) |
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* Don't write rcfiles if they already exist. (i.e., lost account |
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holders recreating their accounts. |
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* Allow administrator to hardcode a dgamelaunch.conf path. |
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* Ignore client-supplied window size again. |
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* Include dgl-wall, which notifies all logged in users with |
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a mail message. |
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* Split common functions into dgl-common.c. |
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1.4.1 (2004/02/13) |
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* Don't explicitly unlock the lock file before fclosing it; |
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this creates a race condition where we might not have finished |
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writing to /dgl-login before we tell people that they can write |
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to it again. |
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* Make sure writefile does not get called when using it as a |
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password prompt for new-users |
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* Allow user to change his or her email address in the console. |
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* Remove some useless cruft in ttywait() [ttyplay.c] |
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1.4 (2004/02/03) |
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* Major cleanups - remove most uses of strcpy() and strcat() |
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* A number of virus bugs have been fixed regarding getopt() and |
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other minor issues. |
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* Add support for mailing users while they are playing. |
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[nh343-simple_mail.diff is needed] |
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* Add a confirmation to the change password screen so people like me |
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don't change their passwords by accident all the time. |
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* Remove many unused variables and make some functions void because |
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they don't return anything. |
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* Add some function prototypes in dgamelaunch.c to quell warnings. |
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* Make some vars unsigned to quell warnings. |
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* 'capital letter. experimental' section made irrelevant by use of |
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tolower(3) around getch() |
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* Change big conditional block to use a switch. |
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* Replace a global with a static variable within the function. |
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* Replace the giant size 64000 static buffers with dynamically |
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allocated structs |
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* Checking for colons in user fields is made simpler using strstr(3) |
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* Allow page up and page down on the watch games menu |
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* Merge BSD compatibility patches |
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* All licenses in source code mentioned in COPYING |
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* Use fcntl for all file locking; flock(3) is not portable |
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* Fix some troublesome uses of strncpy() with strlcpy |
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* ditto for strncat->strlcat |
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* Make sure only one session can be played at once at all and |
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SIGHUP the rest, ensuring the death of "Destroy old game? [yn]" |
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* Replace two colossal conditionals with calls to isalnum(3). |
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* Shift from static #defines to a configuration file system |
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powered by lex/yacc. |
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* Include a little stub program to test dgamelaunch's functionality |
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without actually going through the hassle of setting up Nethack. |
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* Always use -lcurses and #include <curses.h> |
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* Port to FreeBSD 5 and Solaris (as of yet, untested) |
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* Switched to own version of getnstr() that always accepts both |
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^H and ^? |
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* Now use 'ee' as the default rcfile editor. virus is still a compile |
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time option - see README for details. |
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* A giant code cleanup that centralizes necessary globals, removes |
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unnecessary variables and #defines... |
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* Improved stripgfx feature to allow in-session graphic strip |
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toggling. Still a bit unreliable though, but works better than |
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before. |
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1.3.10 (2003/10/22) |
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* Added a mode flag to the open call for inprogress lock files. |
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(jilles) |
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1.3.9 (2003/09/06) |
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* Fixed the bug where editing options file wouldn't work on same |
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session as registration. |
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* Changed ttyplay timeout to 20 minutes with a better error msg. |
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* Made a zero length response on registration just dump you |
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back to the main menu. |
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1.3.7 (2003/09/06) |
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* Fixed the infamous hlen bug! I was rewinding to the beginning |
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of payload, not header. |
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1.3.5 (2003/09/05) |
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* Returned SIGWINCH to defaults after exiting virus. This was |
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probably the screen resize crash bug. (maybe?) |
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1.3.1 (2003/08/30) |
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* First shot at an engine to strip out graphics sets. It is a lot |
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harder than I would have thought, but doable at a 99% or so |
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success rate, I think, which should at least allow people to |
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view games in other graphics sets somewhat. |
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1.2.22 (2003/08/29) |
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* Expanded README |
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* Hope to have caught the error in a partial read of the error. |
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1.2.21 (2003/08/28) |
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* Added a README since I noticed people were downloading this. |
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1.2.20 (2003/08/24) |
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* Added additional check on payload length. Just a sanity thing. |
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1.2.19 (2003/08/24) |
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* Fixed (hopefully) that nasty bug that occurs when a partial read |
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after header read returned, and caused the next header read to |
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basically read random data (and thus a random length). |
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1.2.18 (2003/08/14) |
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* After determining select() on files sucks ass, I've just reduced |
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the polling interval on the ttyplay engine to 100ms, and given |
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up on an otherwise proper select call. Humans shouldn't notice |
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the latency, but I always will... grrr... |
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1.2.17 (2003/08/14) |
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* Put in the 50ms delay from header read until payload read during |
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preads in order to hopefully hack/wait around the race condition |
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99% of the time. |
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* Added a sleep(10) after receiving SIGHUP until sending one |
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to the child process in the mild hopes that this gets around |
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whatever condition is causing it not to receive and handle |
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the SIGHUP now. |
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1.2.16 (2003/08/14) |
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* All code is now run through indent(1) for cleanliness |
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* Game playback in progress now finds the last term reset and plays |
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forward from the last header before that reset. |
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* Some effort has been made to trap SIGHUP better and pass that |
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along to child processes as well. This still needs work for |
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nethack itself, but dgamelaunch is clean so far. |
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1.2.6 (2003/08/08) |
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* Viewing games in progress now works pretty well. |
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1.2.0beta2 (2003/08/07) |
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* Added initial ttyrec integration, although everything is very |
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broken at this point. Once I learn more about tty libraries than |
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I ever want to know, maybe everything will work again. |
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1.1.6 (2003/08/06) |
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* The last few revs included minor bugfixes found in production use, |
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changed some text in the program, and 1.1.6 is some minor packaging |
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changes for the purposes of a release to the public of the source |
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code. |
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1.1.1 (2003/08/02) |
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* Introduced virus (vi editor) code, and provided a new option to edit |
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personal nethack rc files. |
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1.0.0 (2003/08/01) |
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* Since 0.2.3 has been in production for over a year and a half, it |
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is hereby dubbed 1.0.0. |
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0.2.2 (2001/11/11) |
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* added change password feature. also is the way to get password crypt()ed |
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0.2.1 (2001/11/11) |
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* moved more of the crucial config into defines |
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* removed the echo of password on login |
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0.2.0 (2001/11/11) |
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* added crypt() support for the password file. Now the program first |
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checks for the crypt() password, then the plaintext one for legacy |
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and for ease of admins changing passwords. |
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