=================================================================== RCS file: /cvs2/dgamelaunch-openbsd/examples/dgamelaunch.conf,v retrieving revision 1.1 retrieving revision 1.2 diff -u -p -r1.1 -r1.2 --- dgamelaunch-openbsd/examples/dgamelaunch.conf 2021/03/09 14:36:01 1.1 +++ dgamelaunch-openbsd/examples/dgamelaunch.conf 2021/04/02 09:58:15 1.2 @@ -105,14 +105,14 @@ default_term = "xterm" # menu_max_idle_time = 1024 # Passwd refers to the file that stores the user database. -# The default passwd file is "/dgl-login" for flat-text database, and for -# sqlite, whatever value was defined for the sqlite database at compile time. -# This is also used for the shared memory key, if shmem is enabled at compile -# time. -#passwd = "/dgl-login" +# The default passwd file is "/dgldir/dgl-login" for flat-text database, and +# for sqlite, whatever value was defined for the sqlite database at compile +# time. This is also used for the shared memory key, if shmem is enabled at +# compile time. +#passwd = "/dgldir/dgl-login" # Lockfile is used only when dgl was compiled without sqlite. -#lockfile = "/dgl-lock" +#lockfile = "/dgldir/dgl-lock" # # define some commands that are run when something happens. format is