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Annotation of dgamelaunch-openbsd/stripgfx.h, Revision 1.1.1.1

1.1       rubenllo    1: #ifndef INCLUDED_stripgfx_h
                      2: #define INCLUDED_stripgfx_h
                      3:
                      4: #define NO_GRAPHICS 1
                      5: #define DEC_GRAPHICS 2
                      6: #define IBM_GRAPHICS 3
                      7:
                      8: void populate_gfx_array (int gfxset);
                      9: unsigned char strip_gfx (unsigned char inchar);
                     10:
                     11: #endif /* !INCLUDED_stripgfx_h */

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