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 This is the source for the Roguelike Gallery's versions of Rogue and other  This is the source for the Roguelike Gallery's versions of Rogue and other
 early roguelike games, including Super-Rogue, Advanced Rogue, and XRogue.  early roguelike games, including Super-Rogue, Advanced Rogue, and XRogue.
   
 The code was obtained from the Roguelike Restoration Project (Web site at  The code was obtained from the Roguelike Restoration Project (Web site formerly
 rogue.rogueforge.net).  Modifications have been made for compatibility with the  at rogue.rogueforge.net).  Modifications have been made for compatibility with
 dgamelaunch play system, and compliance with modern C compiler standards.  Some  the dgamelaunch play system, and compliance with modern C compiler standards.
 bugs have also been fixed, and the build process slightly improved.  The  Some bugs have also been fixed, and the build process slightly improved.  The
 essential flavor of a codebase half as old as stored-program computing  essential flavor of a codebase half as old as stored-program computing
 machinery remains unchanged.  The gameplay and the user interface will be kept  machinery remains unchanged.  The gameplay and the user interface will be kept
 true to the originals.  true to the originals.
Line 16  Epyx for DOS, the Mac, and other graphical platforms o
Line 16  Epyx for DOS, the Mac, and other graphical platforms o
 it include Rogue Clone, a reimplementation sometimes found in BSD or Linux  it include Rogue Clone, a reimplementation sometimes found in BSD or Linux
 distributions.  distributions.
   
 UltraRogue has recently been added to the collection.  It is still in an  UltraRogue has recently been added to the collection.  It is not quite in a
 experimental state, with several known bugs.  finished state.  There are known bugs that could cause crashes.
   
 --- Installation  --- Installation
   
Line 38  There are other possible options; run './configure --h
Line 38  There are other possible options; run './configure --h
   
 To install on Windows:  To install on Windows:
   
 Visual Studio solution and project files are included.  They are still being  Warning: Windows installation was last tested on Windows 8.1.
 tested but should work with Visual Studio 2015 on Windows 8.1.  
   
   Visual Studio solution and project files are included.  They were created with
   Visual Studio 2015.
   
 You will need pdcurses before you can build.  Create a folder called 'pdcurses'  You will need pdcurses before you can build.  Create a folder called 'pdcurses'
 in this folder and copy into it curses.h, term.h, and pdcurses.lib from the  in this folder and copy into it curses.h, term.h, and pdcurses.lib from the
 pdcurses distribution.  pdcurses distribution.
   
 You can also build on Windows using MinGW.  Make sure pdcurses is installed.  You can also build on Windows using MinGW.  Make sure pdcurses is installed.
 You will have to go into the '/lib' folder and copy 'libpdcurses.a' to  You will have to go into the '/lib' folder and copy 'libpdcurses.a' to
 'libcurses.a', and 'libpdcurses.dll.a' to 'libcurses.dll.a'; this should get  'libcurses.a', and 'libpdcurses.dll.a' to 'libcurses.dll.a'.
 fixed soon.  
   
 It is recommended to run 'configure' with the '--disable-logfile' option, and  It is recommended to run 'configure' with the '--disable-logfile' option, and
 'make' with the 'LDFLAGS=-static' option.  'make' with the 'LDFLAGS=-static' option.
   
 UltraRogue is not yet integrated with Autoconf or the Visual Studio solution  UltraRogue is not yet integrated with the Visual Studio solution file.
 file.  
   
 See the individual games' subdirectories for further documentation.  Some of  See the individual games' subdirectories for further documentation.  Some of
 the manpages may be outdated, but the guides to playing should be accurate.  the manpages may be outdated, but the guides to playing should be accurate.
Line 72  terms as the game to which they were made.
Line 72  terms as the game to which they were made.
   
 --- Bugs  --- Bugs
   
 The original authors claimed that the list of bugs was "probably infinite".  If  The original authors claimed that the list of bugs was "probably infinite".
 you encounter one of these, please report it on the bug tracker at  There was previously a bug tracker on Bitbucket, but Bitbucket seems to have
 https://bitbucket.org/ElwinR/rl.  been taken over by leprechauns, so bugs cannot be reported there.  There will
   be an announcement when a new bug tracker is set up.

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