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Annotation of early-roguelike/arogue5/list.c, Revision 1.1

1.1     ! rubenllo    1: /*
        !             2:  * Functions for dealing with linked lists of goodies
        !             3:  *
        !             4:  * Advanced Rogue
        !             5:  * Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T
        !             6:  * All rights reserved.
        !             7:  *
        !             8:  * Based on "Rogue: Exploring the Dungeons of Doom"
        !             9:  * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
        !            10:  * All rights reserved.
        !            11:  *
        !            12:  * See the file LICENSE.TXT for full copyright and licensing information.
        !            13:  */
        !            14:
        !            15: #include <stdlib.h>
        !            16: #include "curses.h"
        !            17: #include "rogue.h"
        !            18:
        !            19: /*
        !            20:  * detach:
        !            21:  *     Takes an item out of whatever linked list it might be in
        !            22:  */
        !            23:
        !            24: void
        !            25: _detach(struct linked_list **list, struct linked_list *item)
        !            26: {
        !            27:     if (*list == item)
        !            28:        *list = next(item);
        !            29:     if (prev(item) != NULL) item->l_prev->l_next = next(item);
        !            30:     if (next(item) != NULL) item->l_next->l_prev = prev(item);
        !            31:     item->l_next = NULL;
        !            32:     item->l_prev = NULL;
        !            33: }
        !            34:
        !            35: /*
        !            36:  * _attach:
        !            37:  *     add an item to the head of a list
        !            38:  */
        !            39:
        !            40: void
        !            41: _attach(struct linked_list **list, struct linked_list *item)
        !            42: {
        !            43:     if (*list != NULL)
        !            44:     {
        !            45:        item->l_next = *list;
        !            46:        (*list)->l_prev = item;
        !            47:        item->l_prev = NULL;
        !            48:     }
        !            49:     else
        !            50:     {
        !            51:        item->l_next = NULL;
        !            52:        item->l_prev = NULL;
        !            53:     }
        !            54:
        !            55:     *list = item;
        !            56: }
        !            57:
        !            58: /*
        !            59:  * o_free_list:
        !            60:  *     Throw the whole object list away
        !            61:  */
        !            62:
        !            63: void
        !            64: _o_free_list(struct linked_list **ptr)
        !            65: {
        !            66:     register struct linked_list *item;
        !            67:
        !            68:     while (*ptr != NULL)
        !            69:     {
        !            70:        item = *ptr;
        !            71:        *ptr = next(item);
        !            72:        o_discard(item);
        !            73:     }
        !            74: }
        !            75:
        !            76: /*
        !            77:  * o_discard:
        !            78:  *     free up an item and its object(and maybe contents)
        !            79:  */
        !            80:
        !            81: void
        !            82: o_discard(struct linked_list *item)
        !            83: {
        !            84:     register struct object *obj;
        !            85:     obj = OBJPTR(item);
        !            86:     if (obj->contents != NULL)
        !            87:        o_free_list(obj->contents);
        !            88:     total -= 2;
        !            89:     FREE(item->l_data);
        !            90:     FREE(item);
        !            91: }
        !            92:
        !            93: /*
        !            94:  * t_free_list:
        !            95:  *     Throw the whole thing list away
        !            96:  */
        !            97:
        !            98: void
        !            99: _t_free_list(struct linked_list **ptr)
        !           100: {
        !           101:     register struct linked_list *item;
        !           102:
        !           103:     while (*ptr != NULL)
        !           104:     {
        !           105:        item = *ptr;
        !           106:        *ptr = next(item);
        !           107:        t_discard(item);
        !           108:     }
        !           109: }
        !           110:
        !           111: /*
        !           112:  * t_discard:
        !           113:  *     free up an item and its thing
        !           114:  */
        !           115:
        !           116: void
        !           117: t_discard(struct linked_list *item)
        !           118: {
        !           119:     total -= 2;
        !           120:     FREE(item->l_data);
        !           121:     FREE(item);
        !           122: }
        !           123:
        !           124: /*
        !           125:  * destroy_item:
        !           126:  *     get rid of an item structure -- don't worry about contents
        !           127:  */
        !           128:
        !           129: void
        !           130: destroy_item(struct linked_list *item)
        !           131: {
        !           132:     total--;
        !           133:     FREE(item);
        !           134: }
        !           135:
        !           136: /*
        !           137:  * new_item
        !           138:  *     get a new item with a specified size
        !           139:  */
        !           140:
        !           141: struct linked_list *
        !           142: new_item(int size)
        !           143: {
        !           144:     register struct linked_list *item;
        !           145:
        !           146:     if ((item = (struct linked_list *) new(sizeof *item)) == NULL)
        !           147:        msg("Ran out of memory for header after %d items", total);
        !           148:     if ((item->l_data = new(size)) == NULL)
        !           149:        msg("Ran out of memory for data after %d items", total);
        !           150:     item->l_next = item->l_prev = NULL;
        !           151:     return item;
        !           152: }
        !           153:
        !           154: /*
        !           155:  * creat_item:
        !           156:  *     Create just an item structure -- don't make any contents
        !           157:  */
        !           158:
        !           159: struct linked_list *
        !           160: creat_item(void)
        !           161: {
        !           162:     register struct linked_list *item;
        !           163:
        !           164:     if ((item = (struct linked_list *) new(sizeof *item)) == NULL)
        !           165:        msg("Ran out of memory for header after %d items", total);
        !           166:     item->l_next = item->l_prev = NULL;
        !           167:     return item;
        !           168: }
        !           169:
        !           170: char *
        !           171: new(int size)
        !           172: {
        !           173:     register char *space = ALLOC(size);
        !           174:     static char errbuf[LINELEN];
        !           175:
        !           176:     if (space == NULL) {
        !           177:        sprintf(errbuf,"Rogue ran out of memory (used = %ld, wanted = %d).",
        !           178:                md_memused(), size);
        !           179:        fatal(errbuf);
        !           180:     }
        !           181:     total++;
        !           182:     return space;
        !           183: }

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