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Annotation of early-roguelike/rogue3/list.c, Revision 1.1

1.1     ! rubenllo    1: /*
        !             2:  * Functions for dealing with linked lists of goodies
        !             3:  *
        !             4:  * @(#)list.c  3.3 (Berkeley) 6/15/81
        !             5:  *
        !             6:  * Rogue: Exploring the Dungeons of Doom
        !             7:  * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
        !             8:  * All rights reserved.
        !             9:  *
        !            10:  * See the file LICENSE.TXT for full copyright and licensing information.
        !            11:  */
        !            12:
        !            13: #include "curses.h"
        !            14: #include <stdlib.h>
        !            15: #include <string.h>
        !            16: #include "machdep.h"
        !            17: #include "rogue.h"
        !            18:
        !            19: /*
        !            20:  * detach:
        !            21:  *     Takes an item out of whatever linked list it might be in
        !            22:  */
        !            23:
        !            24: void
        !            25: _detach(struct linked_list **list, struct linked_list *item)
        !            26: {
        !            27:     if (*list == item)
        !            28:        *list = next(item);
        !            29:     if (prev(item) != NULL) item->l_prev->l_next = next(item);
        !            30:     if (next(item) != NULL) item->l_next->l_prev = prev(item);
        !            31:     item->l_next = NULL;
        !            32:     item->l_prev = NULL;
        !            33: }
        !            34:
        !            35: /*
        !            36:  * _attach:
        !            37:  *     add an item to the head of a list
        !            38:  */
        !            39:
        !            40: void
        !            41: _attach(struct linked_list **list, struct linked_list *item)
        !            42: {
        !            43:     if (*list != NULL)
        !            44:     {
        !            45:        item->l_next = *list;
        !            46:        (*list)->l_prev = item;
        !            47:        item->l_prev = NULL;
        !            48:     }
        !            49:     else
        !            50:     {
        !            51:        item->l_next = NULL;
        !            52:        item->l_prev = NULL;
        !            53:     }
        !            54:
        !            55:     *list = item;
        !            56: }
        !            57:
        !            58: /*
        !            59:  * _free_list:
        !            60:  *     Throw the whole blamed thing away
        !            61:  */
        !            62:
        !            63: void
        !            64: _free_list(struct linked_list **ptr)
        !            65: {
        !            66:     struct linked_list *item;
        !            67:
        !            68:     while (*ptr != NULL)
        !            69:     {
        !            70:        item = *ptr;
        !            71:        *ptr = next(item);
        !            72:        discard(item);
        !            73:     }
        !            74: }
        !            75:
        !            76: /*
        !            77:  * discard:
        !            78:  *     free up an item
        !            79:  */
        !            80:
        !            81: void
        !            82: discard(struct linked_list *item)
        !            83: {
        !            84:     total -= 2;
        !            85:     FREE(item->l_data);
        !            86:     FREE(item);
        !            87: }
        !            88:
        !            89: /*
        !            90:  * new_item
        !            91:  *     get a new item with a specified size
        !            92:  */
        !            93:
        !            94: struct linked_list *
        !            95: new_item(int size)
        !            96: {
        !            97:     struct linked_list *item;
        !            98:
        !            99:     if ((item = (struct linked_list *) _new(sizeof *item)) == NULL)
        !           100:     {
        !           101:        msg("Ran out of memory for header after %d items", total);
        !           102:        return NULL;
        !           103:     }
        !           104:
        !           105:     if ((item->l_data = _new(size)) == NULL)
        !           106:     {
        !           107:        msg("Ran out of memory for data after %d items", total);
        !           108:        free(item);
        !           109:        return NULL;
        !           110:     }
        !           111:
        !           112:     item->l_next = item->l_prev = NULL;
        !           113:     memset(item->l_data,0,size);
        !           114:     return item;
        !           115: }
        !           116:
        !           117: char *
        !           118: _new(size_t size)
        !           119: {
        !           120:     char *space = ALLOC(size);
        !           121:
        !           122:     if (space == NULL)
        !           123:     {
        !           124:        sprintf(prbuf, "Rogue ran out of memory (%ld).  Fatal error!", md_memused());
        !           125:         fatal(prbuf);
        !           126:     }
        !           127:     total++;
        !           128:     return space;
        !           129: }

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