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1.1       rubenllo    1: .TH ROGUE 6
                      2: .UC
                      3: .SH NAME
                      4: rogue \- Exploring The Dungeons of Doom
                      5: .SH SYNOPSIS
                      6: .B @PROGRAM@
                      7: [ -s ]
                      8: [
                      9: .I save_file
                     10: ]
                     11: [ -n
                     12: .I playername
                     13: ]
                     14: .SH DESCRIPTION
                     15: .PP
                     16: .I Rogue
                     17: is a computer fantasy game with a new twist.  It is crt oriented and the
                     18: object of the game is to survive the attacks of various monsters and get
                     19: a lot of gold, rather than the puzzle solving orientation of most computer
                     20: fantasy games.
                     21: .PP
                     22: To get started you really only need to know two commands.  The command
                     23: .B ?
                     24: will give you a list of the available commands and the command
                     25: .B /
                     26: will identify the things you see on the screen.
                     27: .PP
                     28: To win the game (as opposed to merely playing to beat other people's high
                     29: scores) you must locate the Amulet of Yendor which is somewhere below
                     30: the 20th level of the dungeon and get it out.  Nobody has achieved this
                     31: yet and if somebody does, they will probably go down in history as a hero
                     32: among heros.
                     33: .PP
                     34: When the game ends, either by your death, when you quit, or if you (by
                     35: some miracle) manage to win,
                     36: .I rogue
                     37: will give you a list of the top-ten scorers.  The scoring is based entirely
                     38: upon how much gold you get.  There is a 10% penalty for getting yourself
                     39: killed.
                     40: .PP
                     41: For more detailed directions, read the document
                     42: .I "A Guide to the Dungeons of Doom."
                     43: .SH OPTIONS
                     44: .PP
                     45: If a
                     46: .I save_file
                     47: argument is given,
                     48: .I rogue
                     49: will attempt to load a previously saved game from that file.
                     50: .PP
                     51: With the
                     52: .B -n
                     53: option,
                     54: .I rogue
                     55: will load a game with the name
                     56: .I playername
                     57: from a location defined at compile time.  If no such game exists, it will
                     58: start one.
                     59: .PP
                     60: The
                     61: .B -s
                     62: option prints the top-ten scores list and exits.
                     63:
                     64: .SH FILES
                     65: .ta 2i
                     66: @SCOREFILE@   Score file
                     67: .br
                     68: ~/rogue3.save                           Default save file
                     69: .br
                     70: @SAVEDIR@   System savefiles
                     71: .DT
                     72: .SH SEE ALSO
                     73: Michael C. Toy,
                     74: .I "A Guide to the Dungeons of Doom"
                     75: .SH BUGS
                     76: .PP
                     77: Probably infinite.  Currently known bugs are: Sometimes you are still hungry
                     78: even after you eat food and sometimes you get a monster on the screen in
                     79: reverse video which may or may not cause a core dump.
                     80: .SH COPYRIGHT
                     81: Rogue: Exploring the Dungeons of Doom
                     82: .br
                     83: Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
                     84: .br
                     85: All rights reserved.
                     86: .br
                     87: License: 3-clause BSD, see LICENSE.txt for details.

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