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Annotation of early-roguelike/rogue3/save.c, Revision 1.1.1.1

1.1       rubenllo    1: /*
                      2:  * save and restore routines
                      3:  *
                      4:  * @(#)save.c  3.9 (Berkeley) 6/16/81
                      5:  *
                      6:  * Rogue: Exploring the Dungeons of Doom
                      7:  * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
                      8:  * All rights reserved.
                      9:  *
                     10:  * See the file LICENSE.TXT for full copyright and licensing information.
                     11:  */
                     12:
                     13: #include "curses.h"
                     14: #include <ctype.h>
                     15: #include <sys/types.h>
                     16: #include <sys/stat.h>
                     17: #include <signal.h>
                     18: #include <errno.h>
                     19: #include <string.h>
                     20: #include <stdlib.h>
                     21: #include "machdep.h"
                     22: #include "rogue.h"
                     23:
                     24: typedef struct stat STAT;
                     25:
                     26: extern char version[], encstr[];
                     27:
                     28: STAT sbuf;
                     29:
                     30: int
                     31: save_game()
                     32: {
                     33:     FILE *savef;
                     34:     int c;
                     35:     char buf[80];
                     36:
                     37:     /*
                     38:      * get file name
                     39:      */
                     40:     mpos = 0;
                     41:     if (file_name[0] != '\0')
                     42:     {
                     43:        if (use_savedir)
                     44:            msg("Save game? ");
                     45:        else
                     46:            msg("Save file (%s)? ", file_name);
                     47:        do
                     48:        {
                     49:            c = readchar(cw);
                     50:        } while (c != 'n' && c != 'N' && c != 'y' && c != 'Y');
                     51:        mpos = 0;
                     52:        if (c == 'y' || c == 'Y')
                     53:        {
                     54:            msg("File name: %s", file_name);
                     55:            goto gotfile;
                     56:        }
                     57:         if (use_savedir)
                     58:             return FALSE;
                     59:         /* because you're not allowed to change the savefile if
                     60:            you're using the system savedir! */
                     61:     }
                     62:
                     63:     do
                     64:     {
                     65:        msg("File name: ");
                     66:        mpos = 0;
                     67:        buf[0] = '\0';
                     68:        if (get_str(buf, cw) == QUIT)
                     69:        {
                     70:            msg("");
                     71:            return FALSE;
                     72:        }
                     73:        strcpy(file_name, buf);
                     74: gotfile:
                     75:        if ((savef = fopen(file_name, "w")) == NULL)
                     76:         {
                     77:            msg(strerror(errno));       /* fake perror() */
                     78:             if (use_savedir)
                     79:                 return FALSE;
                     80:         }
                     81:     } while (savef == NULL);
                     82:
                     83:     /*
                     84:      * write out encrypted file (after a stat)
                     85:      * The fwrite is to force allocation of the buffer before the write
                     86:      */
                     87:     if (save_file(savef) != 0)
                     88:     {
                     89:         msg("Save game failed!");
                     90:         return FALSE;
                     91:     }
                     92:     return TRUE;
                     93: }
                     94:
                     95: /*
                     96:  * automatically save a file.  This is used if a HUP signal is
                     97:  * recieved
                     98:  */
                     99: void
                    100: auto_save(int p)
                    101: {
                    102:     FILE *savef;
                    103:     int i;
                    104:
                    105:     for (i = 0; i < NSIG; i++)
                    106:        signal(i, SIG_IGN);
                    107:     if (file_name[0] != '\0' && (savef = fopen(file_name, "w")) != NULL)
                    108:        save_file(savef);
                    109:     endwin();
                    110:     exit(1);
                    111: }
                    112:
                    113: /*
                    114:  * write the saved game on the file
                    115:  */
                    116: int
                    117: save_file(FILE *savef)
                    118: {
                    119:     char buf[80];
                    120:     int ret;
                    121:
                    122:     wmove(cw, LINES-1, 0);
                    123:     draw(cw);
                    124:     (void) fseek(savef, 0L, 0);
                    125:
                    126:     memset(buf,0,80);
                    127:     strcpy(buf,version);
                    128:     encwrite(buf,80,savef);
                    129:     memset(buf,0,80);
                    130:     strcpy(buf,"R36 2\n");
                    131:     encwrite(buf,80,savef);
                    132:     memset(buf,0,80);
                    133:     sprintf(buf,"%d x %d\n", LINES, COLS);
                    134:     encwrite(buf,80,savef);
                    135:
                    136:     ret = rs_save_file(savef);
                    137:
                    138:     fclose(savef);
                    139:
                    140:     return(ret);
                    141: }
                    142:
                    143: int
                    144: restore(char *file, char **envp)
                    145: {
                    146:     FILE *inf;
                    147:     extern char **environ;
                    148:     char buf[80];
                    149:     int slines, scols;
                    150:     int rogue_version = 0, savefile_version = 0;
                    151:
                    152:     if (strcmp(file, "-r") == 0)
                    153:        file = file_name;
                    154:
                    155:     if ((inf = fopen(file, "r")) == NULL)
                    156:     {
                    157:         if (use_savedir && errno == ENOENT)
                    158:         {
                    159:           /* We're using the system savefile and it doesn't exist.
                    160:            * This isn't a fatal error, we'll just start a new game. */
                    161:           return TRUE;
                    162:         }
                    163:         else
                    164:         {
                    165:          perror(file);
                    166:          return FALSE;
                    167:         }
                    168:     }
                    169:
                    170:     fflush(stdout);
                    171:     encread(buf, 80, inf);
                    172:
                    173:     if (strcmp(buf, version) != 0)
                    174:     {
                    175:        printf("Sorry, saved game is out of date.\n");
                    176:        return FALSE;
                    177:     }
                    178:
                    179:     encread(buf, 80, inf);
                    180:     (void) sscanf(buf, "R%d %d\n", &rogue_version, &savefile_version);
                    181:
                    182:     if ((rogue_version != 36) && (savefile_version != 2))
                    183:     {
                    184:        printf("Sorry, saved game format is out of date.\n");
                    185:        return FALSE;
                    186:     }
                    187:
                    188:     encread(buf,80,inf);
                    189:     (void) sscanf(buf,"%d x %d\n",&slines, &scols);
                    190:
                    191:     /*
                    192:      * we do not close the file so that we will have a hold of the
                    193:      * inode for as long as possible
                    194:      */
                    195:
                    196:     initscr();
                    197:
                    198:     if (slines > LINES)
                    199:     {
                    200:        endwin();
                    201:        printf("Sorry, original game was played on a screen with %d lines.\n",slines);
                    202:        printf("Current screen only has %d lines. Unable to restore game\n",LINES);
                    203:        return(FALSE);
                    204:     }
                    205:
                    206:     if (scols > COLS)
                    207:     {
                    208:        endwin();
                    209:        printf("Sorry, original game was played on a screen with %d columns.\n",scols);
                    210:        printf("Current screen only has %d columns. Unable to restore game\n",COLS);
                    211:        return(FALSE);
                    212:     }
                    213:
                    214:     cw = newwin(LINES, COLS, 0, 0);
                    215:     mw = newwin(LINES, COLS, 0, 0);
                    216:     hw = newwin(LINES, COLS, 0, 0);
                    217:     nonl();
                    218:     nocrmode();
                    219:     keypad(cw,1);
                    220:     mpos = 0;
                    221:     mvwprintw(cw, 0, 0, "%s", file);
                    222:
                    223:     if (rs_restore_file(inf) != 0)
                    224:     {
                    225:        endwin();
                    226:        printf("Cannot restore file\n");
                    227:        return(FALSE);
                    228:     }
                    229:
                    230:     if (!wizard && (md_unlink_open_file(file, inf) < 0))
                    231:     {
                    232:        endwin();
                    233:        printf("Cannot unlink file\n");
                    234:        return FALSE;
                    235:     }
                    236:
                    237:     if (pstats.s_hpt <= 0) {
                    238:         endwin();
                    239:         printf("This character is already dead.\n");
                    240:         return FALSE;
                    241:     }
                    242:
                    243:     environ = envp;
                    244:     strcpy(file_name, file);
                    245:     setup();
                    246:     clearok(curscr, TRUE);
                    247:     touchwin(cw);
                    248:     srand(md_random_seed());
                    249:     status();
                    250:     playit();
                    251:     /*NOTREACHED*/
                    252:     return(0);
                    253: }
                    254:
                    255: static int encerrno = 0;
                    256:
                    257: int
                    258: encerror()
                    259: {
                    260:     return encerrno;
                    261: }
                    262:
                    263: void
                    264: encseterr(int err)
                    265: {
                    266:     encerrno = err;
                    267: }
                    268:
                    269: int
                    270: encclearerr()
                    271: {
                    272:     int n = encerrno;
                    273:
                    274:     encerrno = 0;
                    275:
                    276:     return(n);
                    277: }
                    278:
                    279: /*
                    280:  * perform an encrypted write
                    281:  */
                    282: size_t
                    283: encwrite(const void *buf, size_t size, FILE *outf)
                    284: {
                    285:     char *ep;
                    286:     const char *start = buf;
                    287:     size_t o_size = size;
                    288:     ep = encstr;
                    289:
                    290:     while (size)
                    291:     {
                    292:        if (putc(*start++ ^ *ep++, outf) == EOF)
                    293:            return(o_size - size);
                    294:        if (*ep == '\0')
                    295:            ep = encstr;
                    296:        size--;
                    297:     }
                    298:
                    299:     return(o_size - size);
                    300: }
                    301:
                    302: /*
                    303:  * perform an encrypted read
                    304:  */
                    305: size_t
                    306: encread(void *buf, size_t size, FILE *inf)
                    307: {
                    308:     char *ep;
                    309:     size_t read_size;
                    310:     char *start = buf;
                    311:
                    312:     if ((read_size = fread(start,1,size,inf)) == 0)
                    313:        return 0;
                    314:
                    315:     ep = encstr;
                    316:
                    317:     while (size--)
                    318:     {
                    319:        *start++ ^= *ep++;
                    320:        if (*ep == '\0')
                    321:            ep = encstr;
                    322:     }
                    323:     return read_size;
                    324: }

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