[BACK]Return to rogue.6.in CVS log [TXT][DIR] Up to [contributed] / early-roguelike / rogue5

Annotation of early-roguelike/rogue5/rogue.6.in, Revision 1.1.1.1

1.1       rubenllo    1: .\"
                      2: .\" @(#)rogue.6        6.2 (Berkeley) 5/6/86
                      3: .\"
                      4: .\" Rogue: Exploring the Dungeons of Doom
                      5: .\" Copyright (C) 1980-1983, 1985, 1986 Michael Toy, Ken Arnold and Glenn Wichman
                      6: .\" All rights reserved.
                      7: .\"
                      8: .\" See the file LICENSE.TXT for full copyright and licensing information.
                      9: .\"
                     10: .TH ROGUE 6 "May 6, 1986"
                     11: .UC 4
                     12: .SH NAME
                     13: rogue \- Exploring The Dungeons of Doom
                     14: .SH SYNOPSIS
                     15: .B @PROGRAM@
                     16: [
                     17: .B \-r
                     18: ]
                     19: [
                     20: .I save_file
                     21: ]
                     22: [
                     23: .B \-s
                     24: ]
                     25: [
                     26: .B \-d
                     27: ]
                     28: .SH DESCRIPTION
                     29: .PP
                     30: .I Rogue
                     31: is a computer fantasy game with a new twist.  It is crt oriented and the
                     32: object of the game is to survive the attacks of various monsters and get
                     33: a lot of gold, rather than the puzzle solving orientation of most computer
                     34: fantasy games.
                     35: .PP
                     36: To get started you really only need to know two commands.  The command
                     37: .B ?
                     38: will give you a list of the available commands and the command
                     39: .B /
                     40: will identify the things you see on the screen.
                     41: .PP
                     42: To win the game (as opposed to merely playing to beat other people's high
                     43: scores) you must locate the Amulet of Yendor which is somewhere below
                     44: the 20th level of the dungeon and get it out.  Nobody has achieved this
                     45: yet and if somebody does, they will probably go down in history as a hero
                     46: among heroes.
                     47: .PP
                     48: When the game ends, either by your death, when you quit, or if you (by
                     49: some miracle) manage to win,
                     50: .I rogue
                     51: will give you a list of the top-ten scorers.  The scoring is based entirely
                     52: upon how much gold you get.  There is a 10% penalty for getting yourself
                     53: killed.
                     54: .PP
                     55: If
                     56: .I save_file
                     57: is specified,
                     58: rogue will be restored from the specified saved game file.
                     59: If the
                     60: .B \-r
                     61: option is used, the save game file is presumed to be the default.
                     62: .PP
                     63: The
                     64: .B \-s
                     65: option will print out the list of scores.
                     66: .PP
                     67: The
                     68: .B \-d
                     69: option will kill you and try to add you to the score file.
                     70: .PP
                     71: For more detailed directions, read the document
                     72: .I "A Guide to the Dungeons of Doom."
                     73: .SH AUTHORS
                     74: Michael C. Toy,
                     75: Kenneth C. R. C. Arnold,
                     76: Glenn Wichman
                     77: .SH FILES
                     78: .DT
                     79: .ta \w'@SCOREFILE@\ \ \ 'u
                     80: @SCOREFILE@    Score file
                     81: .br
                     82: \fB~\fP/rogue.save     Default save file
                     83: .SH SEE ALSO
                     84: Michael C. Toy
                     85: and
                     86: Kenneth C. R. C. Arnold,
                     87: .I "A guide to the Dungeons of Doom"
                     88: .SH BUGS
                     89: .PP
                     90: Probably infinite
                     91: (although countably infinite).
                     92: However,
                     93: that Ice Monsters sometimes transfix you permanently is
                     94: .I not
                     95: a bug.
                     96: It's a feature.

CVSweb