Annotation of early-roguelike/rogue5/rogue.6.in, Revision 1.1.1.1
1.1 rubenllo 1: .\"
2: .\" @(#)rogue.6 6.2 (Berkeley) 5/6/86
3: .\"
4: .\" Rogue: Exploring the Dungeons of Doom
5: .\" Copyright (C) 1980-1983, 1985, 1986 Michael Toy, Ken Arnold and Glenn Wichman
6: .\" All rights reserved.
7: .\"
8: .\" See the file LICENSE.TXT for full copyright and licensing information.
9: .\"
10: .TH ROGUE 6 "May 6, 1986"
11: .UC 4
12: .SH NAME
13: rogue \- Exploring The Dungeons of Doom
14: .SH SYNOPSIS
15: .B @PROGRAM@
16: [
17: .B \-r
18: ]
19: [
20: .I save_file
21: ]
22: [
23: .B \-s
24: ]
25: [
26: .B \-d
27: ]
28: .SH DESCRIPTION
29: .PP
30: .I Rogue
31: is a computer fantasy game with a new twist. It is crt oriented and the
32: object of the game is to survive the attacks of various monsters and get
33: a lot of gold, rather than the puzzle solving orientation of most computer
34: fantasy games.
35: .PP
36: To get started you really only need to know two commands. The command
37: .B ?
38: will give you a list of the available commands and the command
39: .B /
40: will identify the things you see on the screen.
41: .PP
42: To win the game (as opposed to merely playing to beat other people's high
43: scores) you must locate the Amulet of Yendor which is somewhere below
44: the 20th level of the dungeon and get it out. Nobody has achieved this
45: yet and if somebody does, they will probably go down in history as a hero
46: among heroes.
47: .PP
48: When the game ends, either by your death, when you quit, or if you (by
49: some miracle) manage to win,
50: .I rogue
51: will give you a list of the top-ten scorers. The scoring is based entirely
52: upon how much gold you get. There is a 10% penalty for getting yourself
53: killed.
54: .PP
55: If
56: .I save_file
57: is specified,
58: rogue will be restored from the specified saved game file.
59: If the
60: .B \-r
61: option is used, the save game file is presumed to be the default.
62: .PP
63: The
64: .B \-s
65: option will print out the list of scores.
66: .PP
67: The
68: .B \-d
69: option will kill you and try to add you to the score file.
70: .PP
71: For more detailed directions, read the document
72: .I "A Guide to the Dungeons of Doom."
73: .SH AUTHORS
74: Michael C. Toy,
75: Kenneth C. R. C. Arnold,
76: Glenn Wichman
77: .SH FILES
78: .DT
79: .ta \w'@SCOREFILE@\ \ \ 'u
80: @SCOREFILE@ Score file
81: .br
82: \fB~\fP/rogue.save Default save file
83: .SH SEE ALSO
84: Michael C. Toy
85: and
86: Kenneth C. R. C. Arnold,
87: .I "A guide to the Dungeons of Doom"
88: .SH BUGS
89: .PP
90: Probably infinite
91: (although countably infinite).
92: However,
93: that Ice Monsters sometimes transfix you permanently is
94: .I not
95: a bug.
96: It's a feature.
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