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File: [contributed] / early-roguelike / urogue / TODO (download)
Revision 1.1.1.1 (vendor branch), Tue Mar 9 20:01:23 2021 UTC (3 years, 2 months ago) by rubenllorente
Initial commit from ElwinR's early-roguelike collection (https://icemonster.rlgallery.org/hg/early-roguelike, revision acc3718f50ab) |
UltraRogue: The Ultimate Adventure in the Dungeons of Doom Copyright (C) 1993, 1995 Herb Chong All rights reserved. %W% %G% add_pack() calls ur_free() on the linked list pointer passed to it. Need to go through code and look for cases where we use that pointer after calling add_pack(). Electric fence in guard-free() mode should help. Similary throw_away(), discard(), discard_pack() free items... there will be more like this... Bug in genocide scroll: don't request list, type letter, etc... Implement potion of true sight. Bug: apparently when creating a new familiar after a player level change, something isn't begin reset because ur SEGVs when running through the monster list in do_chase() right after the new familiar is created. It appears that the familiar isn't being removed from the monster list.