Annotation of early-roguelike/urogue/urogue.6, Revision 1.1.1.1
1.1 rubenllo 1: .\"
2: .\" Last Modified: 06/16/86
3: .\"
4: .TH UROGUE 6 "1.03 Draft"
5: .SH NAME
6: urogue \- UltraRogue \- Exploring the dungeons of doom.
7: .SH SYNTAX
8: .B urogue
9: [
10: .I save-file
11: ]
12: [
13: .B \-k
14: ]
15: [
16: .B \-s
17: ]
18: [
19: .B \-n
20: ]
21: [
22: .B \-v
23: ]
24: [
25: .B \-r
26: ]
27: .SH DESCRIPTION
28: .PP
29: .I UltraRogue
30: is a advanced version of one of the more standard rogue games.
31: It is much more difficult and interesting to play than the
32: original version on which it is based (Advanced Rogue 2.0).
33: Some of it's unique features include 10 player character classes,
34: several hundred monsters, charmable monsters, etc.
35: .PP
36: To win the game
37: you must locate 8 artifacts which start appearing from level 25
38: down. You must then bring all artifacts back up out of the dungeon.
39: These artifacts also may be
40: .I applied
41: to use some of their great powers! Be warned, though, sometimes these
42: powers back-fire on you.
43: .SH ENVIRONMENT
44: The environment variable
45: .B $UROGUE
46: (the person installing
47: .I UltraRogue
48: may have changed this for your site)
49: is checked to set certain default options for
50: .I UltraRogue.
51: The following may be set in the
52: .B $UROGUE:
53: .IP "\fBterse\fR (\fIboolean\fR)"
54: Short output messages.
55: .IP "\fBflush\fR (\fIboolean\fR)"
56: Flush typeahead when fighting.
57: .IP "\fBjump\fR (\fIboolean\fR)"
58: Show position only at the end of running.
59: .IP "\fBinven\fR (\fIstring\fR)"
60: Inventory style.
61: .IP "\fBaskme\fR (\fIboolean\fR)"
62: Ask about unidentified things.
63: .IP "\fBstopdoor\fR (\fIboolean\fR)"
64: Stop running when next to something interesting.
65: .IP "\fBname\fR (\fIstring\fR)"
66: The rogue's name.
67: .IP "\fBfruit\fR (\fIstring\fR)"
68: The funny fruit used by the rogue.
69: .IP "\fBfile\fR (\fIstring\fR)"
70: Default savefile name.
71: .IP "\fBscore\fR (\fIstring\fR)"
72: Default scorefile name.
73: .IP "\fBclass\fR (\fIstring\fR)"
74: Default player class.
75: .sp
76: .PP
77: Something like
78: .nf
79: .sp
80: .in +.5in
81: setenv UROGUE "name=VAX Killer,fruit=Peach,noterse,jump"
82: .in -.5in
83: .sp
84: .fi
85: does the obvious. The ``score'' option is ignored unless you start
86: urogue in wizard mode. The class option string can have the following
87: values: ``fighter'', ``illus'', ``paladin'', ``ranger'', ``cleric'', ``magic'',
88: ``assasin'', ``druid'', ``ninja'', and ``thief'' and is initialized only at
89: startup time. The ``inven'' option can take the values ``slow'', ``clear'',
90: and ``overwrite''.
91: .PP
92: You may change most of these values while playing with the
93: .B ``o''
94: command.
95: .SH OPTIONS
96: .PP
97: If a
98: .I save_file
99: is specified,
100: urogue will be restored from the specified saved game file.
101: If the save file is named ``-r'', the default saved game file of
102: .I ~/rogue.save
103: is restored.
104: The other options are:
105: .IP \-k
106: Place the terminal's kaypad into
107: .I auxilary
108: or
109: .I applications
110: mode. Once this is done, the keypad may be used for movement instead
111: of the normal letter movement keys.
112: The directions are ``1'' move left and down, ``2'' move down, ``3'' move
113: right and down, ``6'' move right, ``9'' move right and up, ``8'' move up,
114: ``7'' move up, and ``4'' move left. If the user hits the <RUN> key
115: (key ``5'') and then a direction, then the rogue will run in the specified
116: direction.
117: When the game ends the keypad is restored
118: to normal
119: .I numeric
120: mode if \-k was specified. The user may also place the keypad into
121: .I auxilary
122: or
123: .I applications
124: mode manually and then may use the keypad without specifing the
125: \-k option.
126: .IP \-s
127: Display the list of scores.
128: .IP \-n
129: Display the urogue news file.
130: This is a file containing information on currently known bugs,
131: changes, fixes, and enhancements to look for from the last version.
132: .IP \-v
133: Display the urogue version information.
134: .SH COMMANDS
135: The following is a list of commands for
136: .I UltraRogue.
137: You may see a similiar list during a
138: .I UltraRogue
139: game by using the
140: .B ``?''
141: command.
142: A
143: .I <direction>
144: is one of
145: \fB``h'', ``j'', ``k'', ``l'', ``y'', ``u'', ``b'', \fRor\fB
146: ``n''.\fR
147: .IP \fB?\fR
148: Print out a list of commands.
149: .IP \fB/\fR
150: Identify objects.
151: .IP \fBh\fR
152: Move left.
153: .IP \fBj\fR
154: Move down.
155: .IP \fBk\fR
156: Move up.
157: .IP \fBl\fR
158: Move right.
159: .IP \fBy\fR
160: Move up and left.
161: .IP \fBu\fR
162: Move up and right.
163: .IP \fBb\fR
164: Move down and left.
165: .IP \fBn\fR
166: Move down and right.
167: .IP \fB<SHIFT><direction>\fR
168: Run in
169: .I <direction>.
170: .IP \fBm<direction>\fR
171: Move in
172: .I <direction>
173: without picking anything up.
174: .IP \fBt<direction>\fR
175: Throw something in
176: .I <direction>.
177: .IP \fBz<direction>\fR
178: Zap a wand or staff in
179: .I <direction>.
180: .IP \fB>\fR
181: Go down a staircase.
182: .IP \fB<\fR
183: Go up a staircase.
184: You must possess at least one Artifact to go up a staircase.
185: .IP \fBs\fR
186: Search for a trap/secrect door.
187: .IP \fB.\fR
188: Rest (do nothing) for one turn.
189: .IP \fBi\fR
190: General inventory.
191: .IP \fBI\fR
192: Inventory a single item.
193: .IP \fBq\fR
194: Quaff a potion.
195: .IP \fBr\fR
196: Read paper.
197: .IP \fBe\fR
198: Eat one ration of food.
199: .IP \fBw\fR
200: Wield a weapon.
201: .IP \fBW\fR
202: Wear armor.
203: .IP \fBT\fR
204: Take armor off.
205: .IP \fBP\fR
206: Put on a ring.
207: .IP \fBR\fR
208: Remove a ring.
209: .IP \fBA\fR
210: Apply an Artifact.
211: .IP \fBd\fR
212: Drop an object.
213: .IP \fBc\fR
214: Call object (generic).
215: .IP \fBM\fR
216: Mark object (specific).
217: .IP \fBo\fR
218: Examine/set options.
219: .IP \fBC\fR
220: Cast a spell/say a prayer.
221: .IP \fBp\fR
222: Pray to a deity.
223: .IP \fBa\fR
224: Affect the undead.
225: .IP \fB^\fR
226: Set a trap.
227: .IP \fBD\fR
228: Dip something in a pool.
229: .IP \fB^T\fR
230: Take (steal) from
231: .I <direction>.
232: .IP \fB^R\fR
233: Redraw screen.
234: .IP \fB^P\fR
235: Print last message.
236: May go up to the last 10 messages.
237: .IP \fB<ESCAPE>\fR
238: Cancel current command.
239: .IP \fBv\fR
240: Print
241: .I UltraRogue
242: version information.
243: .IP \fB!\fR
244: Create a shell. Uses $SHELL if present in your environment.
245: .IP \fBS\fR
246: Save the current game.
247: .IP \fBQ\fR
248: Quit the current game.
249: .IP \fB=\fR
250: Listen for monsters.
251: .IP \fBf<direction>\fR
252: Fight monster in
253: .I <direction>.
254: .IP \fBF<direction>\fR
255: Fight monster to death in
256: .I <direction>.
257: .IP \fB#\fR
258: Buy the object the rogue is standing on.
259: Used when in Friendly Fiend's Flea Market.
260: .IP \fB$\fR
261: Price the object the rogue is standing on.
262: Used when in Friendly Fiend's Flea Market.
263: .IP \fB%\fR
264: Sell an object from the rogue's pack.
265: Used when in Friendly Fiend's Flea Market.
266: .SH FILES
267: .DT
268: .ta \w'/usr/games/lib/urogue/scorefile\ \ \ 'u
269: /usr/games/lib/urogue/scorefile \- Score file
270: .br
271: .ta \w'/usr/games/lib/urogue/motd\ \ \ 'u
272: /usr/games/lib/urogue/motd \- Message of the day
273: .br
274: .ta \w'/usr/games/lib/urogue/news\ \ \ 'u
275: /usr/games/lib/urogue/news \- News file
276: .br
277: \fB~\fP/rogue.save \- Default save file
278: .ST
279: .SH SEE ALSO
280: rogue(6),
281: .br
282: .I "A Guide to the Dungeons of Doom."
283: .SH COPYRIGHT
284: UltraRogue: The Ultimate Adventure in the Dungeons of Doom
285: .br
286: Copyright (C) 1985, 1986, 1992, 1993, 1995 Herb Chong
287: .br
288: All rights reserved.
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