Annotation of early-roguelike/urogue/urogue.sln, Revision 1.1
1.1 ! rubenllo 1:
! 2: Microsoft Visual Studio Solution File, Format Version 9.00
! 3: # Visual C++ Express 2005
! 4: Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "urogue", "urogue.vcproj", "{A428D711-A9BE-4A4E-9013-3AC25A18502D}"
! 5: EndProject
! 6: Global
! 7: GlobalSection(SolutionConfigurationPlatforms) = preSolution
! 8: Debug|Win32 = Debug|Win32
! 9: Release|Win32 = Release|Win32
! 10: EndGlobalSection
! 11: GlobalSection(ProjectConfigurationPlatforms) = postSolution
! 12: {A428D711-A9BE-4A4E-9013-3AC25A18502D}.Debug|Win32.ActiveCfg = Debug|Win32
! 13: {A428D711-A9BE-4A4E-9013-3AC25A18502D}.Debug|Win32.Build.0 = Debug|Win32
! 14: {A428D711-A9BE-4A4E-9013-3AC25A18502D}.Release|Win32.ActiveCfg = Release|Win32
! 15: {A428D711-A9BE-4A4E-9013-3AC25A18502D}.Release|Win32.Build.0 = Release|Win32
! 16: EndGlobalSection
! 17: GlobalSection(SolutionProperties) = preSolution
! 18: HideSolutionNode = FALSE
! 19: EndGlobalSection
! 20: EndGlobal
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