Annotation of early-roguelike/xrogue/network.h, Revision 1.1
1.1 ! rubenllo 1: /*
! 2: network.h - networking setup
! 3:
! 4: XRogue: Expeditions into the Dungeons of Doom
! 5: Copyright (C) 1991 Robert Pietkivitch
! 6: All rights reserved.
! 7:
! 8: Based on "Advanced Rogue"
! 9: Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T
! 10: All rights reserved.
! 11:
! 12: See the file LICENSE.TXT for full copyright and licensing information.
! 13: */
! 14:
! 15: /*
! 16: * Note that networking is set up for machines that can communicate
! 17: * via some system such as uucp. The mechanism listed here uses uux
! 18: * and assumes that the target machine allows access to the game via
! 19: * the uux command. NETCOMMAND must be defined if networking is desired.
! 20: */
! 21:
! 22: /* #undef NETCOMMAND "uux - -n '%s!%s -u' >/dev/null 2>&1" */
! 23: /* #define NETCOMMAND "usend -s -d%s -uNoLogin -!'%s -u' - 2>/dev/null" */
! 24: #define NETCOMMAND ""
! 25:
! 26: /* Networking information -- should not vary among networking machines */
! 27:
! 28: struct network {
! 29: char *system;
! 30: char *rogue;
! 31: };
! 32: extern struct network Network[];
! 33: extern unsigned long netread(int *error, int size, FILE *stream);
! 34: extern int netwrite(unsigned long value, int size, FILE *stream);
! 35:
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