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Annotation of early-roguelike/xrogue/network.h, Revision 1.1

1.1     ! rubenllo    1: /*
        !             2:     network.h  -  networking setup
        !             3:
        !             4:     XRogue: Expeditions into the Dungeons of Doom
        !             5:     Copyright (C) 1991 Robert Pietkivitch
        !             6:     All rights reserved.
        !             7:
        !             8:     Based on "Advanced Rogue"
        !             9:     Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T
        !            10:     All rights reserved.
        !            11:
        !            12:     See the file LICENSE.TXT for full copyright and licensing information.
        !            13: */
        !            14:
        !            15: /*
        !            16:  * Note that networking is set up for machines that can communicate
        !            17:  * via some system such as uucp.  The mechanism listed here uses uux
        !            18:  * and assumes that the target machine allows access to the game via
        !            19:  * the uux command.  NETCOMMAND must be defined if networking is desired.
        !            20:  */
        !            21:
        !            22: /* #undef  NETCOMMAND "uux - -n '%s!%s -u' >/dev/null 2>&1" */
        !            23: /* #define NETCOMMAND "usend -s -d%s -uNoLogin -!'%s -u' - 2>/dev/null" */
        !            24: #define NETCOMMAND ""
        !            25:
        !            26: /* Networking information -- should not vary among networking machines */
        !            27:
        !            28: struct network {
        !            29:     char *system;
        !            30:     char *rogue;
        !            31: };
        !            32: extern struct network Network[];
        !            33: extern unsigned long netread(int *error, int size, FILE *stream);
        !            34: extern int netwrite(unsigned long value, int size, FILE *stream);
        !            35:

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