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File: [contributed] / early-roguelike / xrogue / network.h (download)

Revision 1.1.1.1 (vendor branch), Tue Mar 9 20:01:21 2021 UTC (3 years, 3 months ago) by rubenllorente
Branch: MAIN, ElwinR
CVS Tags: start, rel2021_03, ISRUN-rel2021_03, ISRUN-2021-03-09-acc3718f50ab, HEAD
Changes since 1.1: +0 -0 lines

Initial commit from ElwinR's early-roguelike collection (https://icemonster.rlgallery.org/hg/early-roguelike, revision acc3718f50ab)

/*
    network.h  -  networking setup
    
    XRogue: Expeditions into the Dungeons of Doom
    Copyright (C) 1991 Robert Pietkivitch
    All rights reserved.
    
    Based on "Advanced Rogue"
    Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T
    All rights reserved.

    See the file LICENSE.TXT for full copyright and licensing information.
*/

/*
 * Note that networking is set up for machines that can communicate
 * via some system such as uucp.  The mechanism listed here uses uux
 * and assumes that the target machine allows access to the game via
 * the uux command.  NETCOMMAND must be defined if networking is desired.
 */

/* #undef  NETCOMMAND "uux - -n '%s!%s -u' >/dev/null 2>&1" */
/* #define NETCOMMAND "usend -s -d%s -uNoLogin -!'%s -u' - 2>/dev/null" */
#define NETCOMMAND ""

/* Networking information -- should not vary among networking machines */

struct network {
    char *system;
    char *rogue;
};
extern struct network Network[];
extern unsigned long netread(int *error, int size, FILE *stream);
extern int netwrite(unsigned long value, int size, FILE *stream);