/* state.c - Portable Rogue Save State Code Copyright (C) 1999, 2000, 2005 Nicholas J. Kisseberth All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. Neither the name(s) of the author(s) nor the names of other contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE AUTHOR(S) AND CONTRIBUTORS ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR(S) OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /************************************************************************/ /* Save State Code */ /************************************************************************/ #define RSID_STATS 0xABCD0001 #define RSID_MSTATS 0xABCD0002 #define RSID_THING 0xABCD0003 #define RSID_OBJECT 0xABCD0004 #define RSID_MAGICITEMS 0xABCD0005 #define RSID_KNOWS 0xABCD0006 #define RSID_GUESSES 0xABCD0007 #define RSID_OBJECTLIST 0xABCD0008 #define RSID_BAGOBJECT 0xABCD0009 #define RSID_MONSTERLIST 0xABCD000A #define RSID_MONSTERSTATS 0xABCD000B #define RSID_MONSTERS 0xABCD000C #define RSID_TRAP 0xABCD000D #define RSID_WINDOW 0xABCD000E #define RSID_DAEMONS 0xABCD000F #define RSID_STICKS 0xABCD0010 #define RSID_IARMOR 0xABCD0011 #define RSID_SPELLS 0xABCD0012 #define RSID_ILIST 0xABCD0013 #define RSID_HLIST 0xABCD0014 #define RSID_DEATHTYPE 0xABCD0015 #define RSID_CTYPES 0XABCD0016 #define RSID_COORDLIST 0XABCD0017 #define RSID_ROOMS 0XABCD0018 #include #include #include #include #include "rogue.h" #define READSTAT (format_error || read_error ) #define WRITESTAT (write_error) static int read_error = FALSE; static int write_error = FALSE; static int format_error = FALSE; static int endian = 0x01020304; #define big_endian ( *((char *)&endian) == 0x01 ) int list_size(struct linked_list *l); int rs_write_int(FILE *savef, int c); int rs_read_int(FILE *inf, int *i); int rs_write_object_list(FILE *savef, struct linked_list *l); int rs_read_object_list(FILE *inf, struct linked_list **list); int rs_write(FILE *savef, void *ptr, size_t size) { if (write_error) return(WRITESTAT); if (encwrite(ptr, size, savef) != size) write_error = 1; return(WRITESTAT); } int rs_read(FILE *inf, void *ptr, size_t size) { if (read_error || format_error) return(READSTAT); if (encread(ptr, size, inf) != size) read_error = 1; return(READSTAT); } int rs_write_uchar(FILE *savef, unsigned char c) { if (write_error) return(WRITESTAT); rs_write(savef, &c, 1); return(WRITESTAT); } int rs_read_uchar(FILE *inf, unsigned char *c) { if (read_error || format_error) return(READSTAT); rs_read(inf, c, 1); return(READSTAT); } int rs_write_char(FILE *savef, char c) { if (write_error) return(WRITESTAT); rs_write(savef, &c, 1); return(WRITESTAT); } int rs_read_char(FILE *inf, char *c) { if (read_error || format_error) return(READSTAT); rs_read(inf, c, 1); return(READSTAT); } int rs_write_chars(FILE *savef, char *c, int count) { if (write_error) return(WRITESTAT); rs_write_int(savef, count); rs_write(savef, c, count); return(WRITESTAT); } int rs_read_chars(FILE *inf, char *i, int count) { int value = 0; if (read_error || format_error) return(READSTAT); rs_read_int(inf, &value); if (value != count) format_error = TRUE; rs_read(inf, i, count); return(READSTAT); } int rs_write_int(FILE *savef, int c) { unsigned char bytes[4]; unsigned char *buf = (unsigned char *) &c; if (write_error) return(WRITESTAT); if (big_endian) { bytes[3] = buf[0]; bytes[2] = buf[1]; bytes[1] = buf[2]; bytes[0] = buf[3]; buf = bytes; } rs_write(savef, buf, 4); return(WRITESTAT); } int rs_read_int(FILE *inf, int *i) { unsigned char bytes[4]; int input = 0; unsigned char *buf = (unsigned char *)&input; if (read_error || format_error) return(READSTAT); rs_read(inf, &input, 4); if (big_endian) { bytes[3] = buf[0]; bytes[2] = buf[1]; bytes[1] = buf[2]; bytes[0] = buf[3]; buf = bytes; } *i = *((int *) buf); return(READSTAT); } int rs_write_ints(FILE *savef, int *c, int count) { int n = 0; if (write_error) return(WRITESTAT); rs_write_int(savef, count); for(n = 0; n < count; n++) if( rs_write_int(savef,c[n]) != 0) break; return(WRITESTAT); } int rs_read_ints(FILE *inf, int *i, int count) { int n, value; if (read_error || format_error) return(READSTAT); rs_read_int(inf,&value); if (value != count) format_error = TRUE; for(n = 0; n < count; n++) if (rs_read_int(inf, &i[n]) != 0) break; return(READSTAT); } int rs_write_boolean(FILE *savef, bool c) { unsigned char buf = (c == 0) ? 0 : 1; if (write_error) return(WRITESTAT); rs_write(savef, &buf, 1); return(WRITESTAT); } int rs_read_boolean(FILE *inf, bool *i) { unsigned char buf = 0; if (read_error || format_error) return(READSTAT); rs_read(inf, &buf, 1); *i = (buf != 0); return(READSTAT); } int rs_write_booleans(FILE *savef, bool *c, int count) { int n = 0; if (write_error) return(WRITESTAT); rs_write_int(savef, count); for(n = 0; n < count; n++) if (rs_write_boolean(savef, c[n]) != 0) break; return(WRITESTAT); } int rs_read_booleans(FILE *inf, bool *i, int count) { int n = 0, value = 0; if (read_error || format_error) return(READSTAT); rs_read_int(inf,&value); if (value != count) format_error = TRUE; for(n = 0; n < count; n++) if (rs_read_boolean(inf, &i[n]) != 0) break; return(READSTAT); } int rs_write_short(FILE *savef, short c) { unsigned char bytes[2]; unsigned char *buf = (unsigned char *) &c; if (write_error) return(WRITESTAT); if (big_endian) { bytes[1] = buf[0]; bytes[0] = buf[1]; buf = bytes; } rs_write(savef, buf, 2); return(WRITESTAT); } int rs_read_short(FILE *inf, short *i) { unsigned char bytes[2]; short input; unsigned char *buf = (unsigned char *)&input; if (read_error || format_error) return(READSTAT); rs_read(inf, &input, 2); if (big_endian) { bytes[1] = buf[0]; bytes[0] = buf[1]; buf = bytes; } *i = *((short *) buf); return(READSTAT); } int rs_write_shorts(FILE *savef, short *c, int count) { int n = 0; if (write_error) return(WRITESTAT); rs_write_int(savef, count); for(n = 0; n < count; n++) if (rs_write_short(savef, c[n]) != 0) break; return(WRITESTAT); } int rs_read_shorts(FILE *inf, short *i, int count) { int n = 0, value = 0; if (read_error || format_error) return(READSTAT); rs_read_int(inf,&value); if (value != count) format_error = TRUE; for(n = 0; n < value; n++) if (rs_read_short(inf, &i[n]) != 0) break; return(READSTAT); } int rs_write_ushort(FILE *savef, unsigned short c) { unsigned char bytes[2]; unsigned char *buf = (unsigned char *) &c; if (write_error) return(WRITESTAT); if (big_endian) { bytes[1] = buf[0]; bytes[0] = buf[1]; buf = bytes; } rs_write(savef, buf, 2); return(WRITESTAT); } int rs_read_ushort(FILE *inf, unsigned short *i) { unsigned char bytes[2]; unsigned short input; unsigned char *buf = (unsigned char *)&input; if (read_error || format_error) return(READSTAT); rs_read(inf, &input, 2); if (big_endian) { bytes[1] = buf[0]; bytes[0] = buf[1]; buf = bytes; } *i = *((unsigned short *) buf); return(READSTAT); } int rs_write_uint(FILE *savef, unsigned int c) { unsigned char bytes[4]; unsigned char *buf = (unsigned char *) &c; if (write_error) return(WRITESTAT); if (big_endian) { bytes[3] = buf[0]; bytes[2] = buf[1]; bytes[1] = buf[2]; bytes[0] = buf[3]; buf = bytes; } rs_write(savef, buf, 4); return(WRITESTAT); } int rs_read_uint(FILE *inf, unsigned int *i) { unsigned char bytes[4]; int input; unsigned char *buf = (unsigned char *)&input; if (read_error || format_error) return(READSTAT); rs_read(inf, &input, 4); if (big_endian) { bytes[3] = buf[0]; bytes[2] = buf[1]; bytes[1] = buf[2]; bytes[0] = buf[3]; buf = bytes; } *i = *((unsigned int *) buf); return(READSTAT); } int rs_write_long(FILE *savef, long c) { int c2; unsigned char bytes[4]; unsigned char *buf = (unsigned char *)&c; if (write_error) return(WRITESTAT); if (sizeof(long) == 8) { c2 = c; buf = (unsigned char *) &c2; } if (big_endian) { bytes[3] = buf[0]; bytes[2] = buf[1]; bytes[1] = buf[2]; bytes[0] = buf[3]; buf = bytes; } rs_write(savef, buf, 4); return(WRITESTAT); } int rs_read_long(FILE *inf, long *i) { unsigned char bytes[4]; long input; unsigned char *buf = (unsigned char *) &input; if (read_error || format_error) return(READSTAT); rs_read(inf, &input, 4); if (big_endian) { bytes[3] = buf[0]; bytes[2] = buf[1]; bytes[1] = buf[2]; bytes[0] = buf[3]; buf = bytes; } if (sizeof(long) == 8) *i = *((int *) buf); else *i = *((long *) buf); return(READSTAT); } int rs_write_longs(FILE *savef, long *c, int count) { int n = 0; if (write_error) return(WRITESTAT); rs_write_int(savef,count); for(n = 0; n < count; n++) rs_write_long(savef, c[n]); return(WRITESTAT); } int rs_read_longs(FILE *inf, long *i, int count) { int n = 0, value = 0; if (read_error || format_error) return(READSTAT); rs_read_int(inf,&value); if (value != count) format_error = TRUE; for(n = 0; n < value; n++) if (rs_read_long(inf, &i[n]) != 0) break; return(READSTAT); } int rs_write_ulong(FILE *savef, unsigned long c) { unsigned int c2; unsigned char bytes[4]; unsigned char *buf = (unsigned char *)&c; if (write_error) return(WRITESTAT); if ( (sizeof(long) == 8) && (sizeof(int) == 4) ) { c2 = c; buf = (unsigned char *) &c2; } if (big_endian) { bytes[3] = buf[0]; bytes[2] = buf[1]; bytes[1] = buf[2]; bytes[0] = buf[3]; buf = bytes; } rs_write(savef, buf, 4); return(WRITESTAT); } int rs_read_ulong(FILE *inf, unsigned long *i) { unsigned char bytes[4]; unsigned long input; unsigned char *buf = (unsigned char *) &input; if (read_error || format_error) return(READSTAT); rs_read(inf, &input, 4); if (big_endian) { bytes[3] = buf[0]; bytes[2] = buf[1]; bytes[1] = buf[2]; bytes[0] = buf[3]; buf = bytes; } if ( (sizeof(long) == 8) && (sizeof(int) == 4) ) *i = *((unsigned int *) buf); else *i = *((unsigned long *) buf); return(READSTAT); } int rs_write_ulongs(FILE *savef, unsigned long *c, int count) { int n = 0; if (write_error) return(WRITESTAT); rs_write_int(savef,count); for(n = 0; n < count; n++) if (rs_write_ulong(savef,c[n]) != 0) break; return(WRITESTAT); } int rs_read_ulongs(FILE *inf, unsigned long *i, int count) { int n = 0, value = 0; if (read_error || format_error) return(READSTAT); rs_read_int(inf,&value); if (value != count) format_error = TRUE; for(n = 0; n < count; n++) if (rs_read_ulong(inf, &i[n]) != 0) break; return(READSTAT); } int rs_write_marker(FILE *savef, int id) { if (write_error) return(WRITESTAT); rs_write_int(savef, id); return(WRITESTAT); } int rs_read_marker(FILE *inf, int id) { int nid; if (read_error || format_error) return(READSTAT); if (rs_read_int(inf, &nid) == 0) if (id != nid) format_error = 1; return(READSTAT); } /******************************************************************************/ int rs_write_string(FILE *savef, char *s) { int len = 0; if (write_error) return(WRITESTAT); len = (s == NULL) ? 0 : (int) strlen(s) + 1; rs_write_int(savef, len); rs_write_chars(savef, s, len); return(WRITESTAT); } int rs_read_string(FILE *inf, char *s, int max) { int len = 0; if (read_error || format_error) return(READSTAT); rs_read_int(inf, &len); if (len > max) format_error = TRUE; rs_read_chars(inf, s, len); return(READSTAT); } int rs_read_new_string(FILE *inf, char **s) { int len=0; char *buf=0; if (read_error || format_error) return(READSTAT); rs_read_int(inf, &len); if (len == 0) buf = NULL; else { buf = malloc(len); if (buf == NULL) read_error = TRUE; } rs_read_chars(inf, buf, len); *s = buf; return(READSTAT); } int rs_write_strings(FILE *savef, char *s[], int count) { int n = 0; if (write_error) return(WRITESTAT); rs_write_int(savef, count); for(n = 0; n < count; n++) if (rs_write_string(savef, s[n]) != 0) break; return(WRITESTAT); } int rs_read_strings(FILE *inf, char **s, int count, int max) { int n = 0; int value = 0; if (read_error || format_error) return(READSTAT); rs_read_int(inf, &value); if (value != count) format_error = TRUE; for(n = 0; n < count; n++) if (rs_read_string(inf, s[n], max) != 0) break; return(READSTAT); } int rs_read_new_strings(FILE *inf, char **s, int count) { int n = 0; int value = 0; if (read_error || format_error) return(READSTAT); rs_read_int(inf, &value); if (value != count) format_error = TRUE; for(n = 0; n < count; n++) if (rs_read_new_string(inf, &s[n]) != 0) break; return(READSTAT); } int rs_write_string_index(FILE *savef, char *master[], int max, const char *str) { int i; if (write_error) return(WRITESTAT); for(i = 0; i < max; i++) if (str == master[i]) return( rs_write_int(savef, i) ); return( rs_write_int(savef,-1) ); } int rs_read_string_index(FILE *inf, char *master[], int maxindex, char **str) { int i; if (read_error || format_error) return(READSTAT); rs_read_int(inf, &i); if (i > maxindex) format_error = TRUE; else if (i >= 0) *str = master[i]; else *str = NULL; return(READSTAT); } int rs_write_coord(FILE *savef, coord c) { if (write_error) return(WRITESTAT); rs_write_int(savef, c.x); rs_write_int(savef, c.y); return(WRITESTAT); } int rs_read_coord(FILE *inf, coord *c) { coord in; if (read_error || format_error) return(READSTAT); rs_read_int(inf,&in.x); rs_read_int(inf,&in.y); if (READSTAT == 0) { c->x = in.x; c->y = in.y; } return(READSTAT); } int rs_write_coord_list(FILE *savef, struct linked_list *l) { rs_write_marker(savef, RSID_COORDLIST); rs_write_int(savef, list_size(l)); while (l != NULL) { rs_write_coord(savef, *(coord *) l->l_data); l = l->l_next; } return(WRITESTAT); } int rs_read_coord_list(FILE *inf, struct linked_list **list) { int i, cnt; struct linked_list *l = NULL, *previous = NULL, *head = NULL; rs_read_marker(inf, RSID_COORDLIST); if (rs_read_int(inf,&cnt) != 0) return(READSTAT); for (i = 0; i < cnt; i++) { l = new_item(sizeof(coord)); l->l_prev = previous; if (previous != NULL) previous->l_next = l; rs_read_coord(inf,(coord *) l->l_data); if (previous == NULL) head = l; previous = l; } if (l != NULL) l->l_next = NULL; *list = head; return(READSTAT); } int rs_write_window(FILE *savef, WINDOW *win) { int row,col,height,width; if (write_error) return(WRITESTAT); width = getmaxx(win); height = getmaxy(win); rs_write_marker(savef,RSID_WINDOW); rs_write_int(savef,height); rs_write_int(savef,width); for(row=0;rowl_next) if (count == i) return(l->l_data); return(NULL); } int find_list_ptr(struct linked_list *l, void *ptr) { int count; for(count = 0; l != NULL; count++, l = l->l_next) if (l->l_data == ptr) return(count); return(-1); } int list_size(struct linked_list *l) { int count; for(count = 0; l != NULL; count++, l = l->l_next) ; return(count); } /******************************************************************************/ int rs_write_levtype(FILE *savef, LEVTYPE c) { int lt; switch(c) { case NORMLEV: lt = 1; break; case POSTLEV: lt = 2; break; case MAZELEV: lt = 3; break; case OUTSIDE: lt = 4; break; case STARTLEV: lt = 5; break; default: lt = -1; break; } rs_write_int(savef,lt); return(WRITESTAT); } int rs_read_levtype(FILE *inf, LEVTYPE *l) { int lt; rs_read_int(inf, <); switch(lt) { case 1: *l = NORMLEV; break; case 2: *l = POSTLEV; break; case 3: *l = MAZELEV; break; case 4: *l = OUTSIDE; break; case 5: *l = STARTLEV; break; default: *l = NORMLEV; break; } return(READSTAT); } int rs_write_stats(FILE *savef, struct stats *s) { if (write_error) return(WRITESTAT); rs_write_marker(savef, RSID_STATS); rs_write_short(savef, s->s_str); rs_write_short(savef, s->s_intel); rs_write_short(savef, s->s_wisdom); rs_write_short(savef, s->s_dext); rs_write_short(savef, s->s_const); rs_write_short(savef, s->s_charisma); rs_write_ulong(savef, s->s_exp); rs_write_int(savef, s->s_lvladj); rs_write_int(savef, s->s_lvl); rs_write_int(savef, s->s_arm); rs_write_int(savef, s->s_hpt); rs_write_int(savef, s->s_pack); rs_write_int(savef, s->s_carry); rs_write(savef, s->s_dmg, sizeof(s->s_dmg)); return(WRITESTAT); } int rs_read_stats(FILE *inf, struct stats *s) { if (read_error || format_error) return(READSTAT); rs_read_marker(inf, RSID_STATS); rs_read_short(inf,&s->s_str); rs_read_short(inf,&s->s_intel); rs_read_short(inf,&s->s_wisdom); rs_read_short(inf,&s->s_dext); rs_read_short(inf,&s->s_const); rs_read_short(inf,&s->s_charisma); rs_read_ulong(inf,&s->s_exp); rs_read_int(inf,&s->s_lvladj); rs_read_int(inf,&s->s_lvl); rs_read_int(inf,&s->s_arm); rs_read_int(inf,&s->s_hpt); rs_read_int(inf,&s->s_pack); rs_read_int(inf,&s->s_carry); rs_read(inf,s->s_dmg,sizeof(s->s_dmg)); return(READSTAT); } int rs_write_magic_items(FILE *savef, struct magic_item *i, int count) { int n; rs_write_marker(savef, RSID_MAGICITEMS); rs_write_int(savef, count); for(n=0;no_type == MM && tobj->o_which== MM_JUG) break; } if (item == NULL) { for (item = lvl_obj, i = 32; item != NULL; item = next(item), i++) { tobj = OBJPTR(item); if (tobj == obj && tobj->o_type == MM && tobj->o_which== MM_JUG) break; } } if (item == NULL) return 0; return i; } /* Takes an alchemy jug number and tracks down the object. */ struct object *find_alchemy_jug(int n) { struct object *tobj; struct linked_list *item; if (n <= 0) { return NULL; } else if (n < 32) { item = pack; n -= 1; } else if (n < 1024) { item = lvl_obj; n -= 32; } else { /* This is likely a bug, not 1024 actual items on the floor. */ return NULL; } while (item != NULL && n > 0) { item = next(item); n--; } if (item == NULL) return NULL; tobj = OBJPTR(item); if (tobj->o_type != MM || tobj->o_which != MM_JUG) return NULL; return tobj; } int rs_write_daemons(FILE *savef, struct delayed_action *d_list, int count) { int i = 0; int func = 0; if (write_error) return(WRITESTAT); rs_write_marker(savef, RSID_DAEMONS); rs_write_int(savef, count); for(i = 0; i < count; i++) { if (d_list[i].d_func == rollwand) func = 1; else if (d_list[i].d_func == doctor) func = 2; else if (d_list[i].d_func == stomach) func = 3; else if (d_list[i].d_func == trap_look) func = 4; else if (d_list[i].d_func == eat_gold) func = 5; else if (d_list[i].d_func == ring_search) func = 6; else if (d_list[i].d_func == ring_teleport) func = 7; else if (d_list[i].d_func == fumble) func = 8; else if (d_list[i].d_func == strangle) func = 9; else if (d_list[i].d_func == unconfuse) func = 10; else if (d_list[i].d_func == swander) func = 11; else if (d_list[i].d_func == spell_recovery) func = 12; else if (d_list[i].d_func == chant_recovery) func = 13; else if (d_list[i].d_func == prayer_recovery) func = 14; else if (d_list[i].d_func == cure_disease) func = 15; else if (d_list[i].d_func == unstink) func = 16; else if (d_list[i].d_func == res_strength) func = 17; else if (d_list[i].d_func == undance) func = 18; else if (d_list[i].d_func == suffocate) func = 19; else if (d_list[i].d_func == wghtchk) func = 20; else if (d_list[i].d_func == dust_appear) func = 21; else if (d_list[i].d_func == unchoke) func = 22; else if (d_list[i].d_func == sight) func = 23; else if (d_list[i].d_func == changeclass) func = 24; else if (d_list[i].d_func == cloak_charge) func = 25; else if (d_list[i].d_func == quill_charge) func = 26; else if (d_list[i].d_func == nohaste) func = 27; else if (d_list[i].d_func == noslow) func = 28; else if (d_list[i].d_func == unclrhead) func = 29; else if (d_list[i].d_func == unsee) func = 30; else if (d_list[i].d_func == unphase) func = 31; else if (d_list[i].d_func == land) func = 32; else if (d_list[i].d_func == appear) func = 33; else if (d_list[i].d_func == unskill) func = 34; else if (d_list[i].d_func == nofire) func = 35; else if (d_list[i].d_func == nocold) func = 36; else if (d_list[i].d_func == nobolt) func = 37; else if (d_list[i].d_func == alchemy) func = 38; else if (d_list[i].d_func == NULL) func = 0; else func = -1; rs_write_int(savef, d_list[i].d_type); rs_write_int(savef, func); if (d_list[i].d_func == doctor) rs_write_int(savef, 1); else if (d_list[i].d_func == eat_gold) { int index; index = find_list_ptr(player.t_pack, d_list[i].d_.varg); rs_write_int(savef,index); } else if (d_list[i].d_func == changeclass) { rs_write_int(savef, d_list[i].d_.arg); } else if (d_list[i].d_func == cloak_charge) { int index; index = find_list_ptr(player.t_pack, d_list[i].d_.varg); rs_write_int(savef,index); } else if (d_list[i].d_func == alchemy) { rs_write_int(savef, number_alchemy_jug(d_list[i].d_.varg)); } else rs_write_int(savef, d_list[i].d_.arg); rs_write_int(savef, d_list[i].d_time); } return(WRITESTAT); } int rs_read_daemons(FILE *inf, struct delayed_action *d_list, int count) { int i = 0; int func = 0; int value = 0; int dummy = 0; if (read_error || format_error) return(READSTAT); rs_read_marker(inf, RSID_DAEMONS); rs_read_int(inf, &value); if (value > count) format_error = TRUE; for(i=0; i < count; i++) { func = 0; rs_read_int(inf, &d_list[i].d_type); rs_read_int(inf, &func); switch(func) { case 1: d_list[i].d_func = rollwand; break; case 2: d_list[i].d_func = doctor; break; case 3: d_list[i].d_func = stomach; break; case 4: d_list[i].d_func = trap_look; break; case 5: d_list[i].d_func = eat_gold; break; case 6: d_list[i].d_func = ring_search; break; case 7: d_list[i].d_func = ring_teleport; break; case 8: d_list[i].d_func = fumble; break; case 9: d_list[i].d_func = strangle; break; case 10: d_list[i].d_func = unconfuse; break; case 11: d_list[i].d_func = swander; break; case 12: d_list[i].d_func = spell_recovery; break; case 13: d_list[i].d_func = chant_recovery; break; case 14: d_list[i].d_func = prayer_recovery; break; case 15: d_list[i].d_func = cure_disease; break; case 16: d_list[i].d_func = unstink; break; case 17: d_list[i].d_func = res_strength; break; case 18: d_list[i].d_func = undance; break; case 19: d_list[i].d_func = suffocate; break; case 20: d_list[i].d_func = wghtchk; break; case 21: d_list[i].d_func = dust_appear; break; case 22: d_list[i].d_func = unchoke; break; case 23: d_list[i].d_func = sight; break; case 24: d_list[i].d_func = changeclass; break; case 25: d_list[i].d_func = cloak_charge; break; case 26: d_list[i].d_func = quill_charge; break; case 27: d_list[i].d_func = nohaste; break; case 28: d_list[i].d_func = noslow; break; case 29: d_list[i].d_func = unclrhead; break; case 30: d_list[i].d_func = unsee; break; case 31: d_list[i].d_func = unphase; break; case 32: d_list[i].d_func = land; break; case 33: d_list[i].d_func = appear; break; case 34: d_list[i].d_func = unskill; break; case 35: d_list[i].d_func = nofire; break; case 36: d_list[i].d_func = nocold; break; case 37: d_list[i].d_func = nobolt; break; case 38: d_list[i].d_func = alchemy; break; case 0: case -1: default: d_list[i].d_func = NULL; break; } if (d_list[i].d_func == doctor) { rs_read_int(inf, &dummy); d_list[i].d_.varg = &player; } else if (d_list[i].d_func == eat_gold) { rs_read_int(inf, &dummy); d_list[i].d_.varg = get_list_item(player.t_pack, dummy); if (d_list[i].d_.varg == NULL) d_list[i].d_type = 0; } else if (d_list[i].d_func == changeclass) { rs_read_int(inf, &d_list[i].d_.arg); } else if (d_list[i].d_func == cloak_charge) { rs_read_int(inf, &dummy); d_list[i].d_.varg = get_list_item(player.t_pack,dummy); if (d_list[i].d_.varg == NULL) d_list[i].d_type = 0; } else if (d_list[i].d_func == alchemy) { rs_read_int(inf, &dummy); d_list[i].d_.varg = find_alchemy_jug(dummy); if (d_list[i].d_.varg == NULL) d_list[i].d_type = 0; } else rs_read_int(inf, &d_list[i].d_.arg); rs_read_int(inf, &d_list[i].d_time); if (d_list[i].d_func == NULL) { d_list[i].d_time = 0; d_list[i].d_.varg = NULL; d_list[i].d_type = 0; } } return(READSTAT); } int rs_write_room(FILE *savef, struct room *r) { struct linked_list *l; int i; if (write_error) return(WRITESTAT); rs_write_coord(savef, r->r_pos); rs_write_coord(savef, r->r_max); rs_write_long(savef, r->r_flags); l = r->r_fires; i = list_size(l); rs_write_int(savef, i); if (i >0) while (l != NULL) { i = find_list_ptr(mlist, l->l_data); rs_write_int(savef,i); l = l->l_next; } rs_write_coord_list(savef, r->r_exit); return(WRITESTAT); } int rs_read_room(FILE *inf, struct room *r) { int value = 0, n = 0, i = 0, index = 0, id = 0; struct linked_list *fires=NULL, *item = NULL; if (read_error || format_error) return(READSTAT); rs_read_coord(inf,&r->r_pos); rs_read_coord(inf,&r->r_max); rs_read_long(inf,&r->r_flags); rs_read_int(inf, &i); fires = NULL; while (i>0) { rs_read_int(inf,&index); if (index >= 0) { void *data; data = get_list_item(mlist,index); item = creat_item(); item->l_data = data; if (fires == NULL) fires = item; else attach(fires,item); } i--; } r->r_fires=fires; rs_read_coord_list(inf, &r->r_exit); return(READSTAT); } int rs_write_rooms(FILE *savef, struct room r[], int count) { int n = 0; if (write_error) return(WRITESTAT); rs_write_int(savef, count); for(n = 0; n < count; n++) rs_write_room(savef, &r[n]); return(WRITESTAT); } int rs_read_rooms(FILE *inf, struct room *r, int count) { int value = 0, n = 0; if (read_error || format_error) return(READSTAT); rs_read_int(inf,&value); if (value > count) format_error = TRUE; for(n = 0; n < value; n++) rs_read_room(inf,&r[n]); return(READSTAT); } int rs_write_room_reference(FILE *savef, struct room *rp) { int i, room = -1; if (write_error) return(WRITESTAT); for (i = 0; i < MAXROOMS; i++) if (&rooms[i] == rp) room = i; rs_write_int(savef, room); return(WRITESTAT); } int rs_read_room_reference(FILE *inf, struct room **rp) { int i; if (read_error || format_error) return(READSTAT); rs_read_int(inf, &i); *rp = &rooms[i]; return(READSTAT); } int rs_write_door_reference(FILE *savef, coord *exit) { int i, idx; for (i = 0; i < MAXROOMS; i++) { idx = find_list_ptr(rooms[i].r_exit, exit); if (idx != -1) break; } if (i >= MAXROOMS) { rs_write_int(savef,-1); rs_write_int(savef,-1); if (exit != NULL) abort(); } else { rs_write_int(savef,i); rs_write_int(savef,idx); } return(WRITESTAT); } int rs_read_door_reference(FILE *inf, coord **exit) { int i, idx; rs_read_int(inf, &i); rs_read_int(inf, &idx); if ( (i == -1) || (idx == -1) ) *exit = NULL; else *exit = get_list_item(rooms[i].r_exit, idx); return(READSTAT); } int rs_write_traps(FILE *savef, struct trap *trap,int count) { int n; rs_write_int(savef, RSID_TRAP); rs_write_int(savef, count); for(n=0; no_type); rs_write_coord(savef, o->o_pos); rs_write_char(savef, o->o_launch); rs_write(savef, o->o_damage, sizeof(o->o_damage)); rs_write(savef, o->o_hurldmg, sizeof(o->o_hurldmg)); rs_write_object_list(savef, o->contents); rs_write_int(savef, o->o_count); rs_write_int(savef, o->o_which); rs_write_int(savef, o->o_hplus); rs_write_int(savef, o->o_dplus); rs_write_int(savef, o->o_ac); rs_write_long(savef, o->o_flags); rs_write_int(savef, o->o_group); rs_write_int(savef, o->o_weight); rs_write(savef, o->o_mark, MARKLEN); return(WRITESTAT); } int rs_read_object(FILE *inf, struct object *o) { if (read_error || format_error) return(READSTAT); rs_read_marker(inf, RSID_OBJECT); rs_read_int(inf, &o->o_type); rs_read_coord(inf, &o->o_pos); rs_read_char(inf, &o->o_launch); rs_read(inf, o->o_damage, sizeof(o->o_damage)); rs_read(inf, o->o_hurldmg, sizeof(o->o_hurldmg)); rs_read_object_list(inf,&o->contents); rs_read_int(inf, &o->o_count); rs_read_int(inf, &o->o_which); rs_read_int(inf, &o->o_hplus); rs_read_int(inf, &o->o_dplus); rs_read_int(inf, &o->o_ac); rs_read_long(inf,&o->o_flags); rs_read_int(inf, &o->o_group); rs_read_int(inf, &o->o_weight); rs_read(inf, o->o_mark, MARKLEN); return(READSTAT); } int rs_write_object_list(FILE *savef, struct linked_list *l) { if (write_error) return(WRITESTAT); rs_write_marker(savef, RSID_OBJECTLIST); rs_write_int(savef, list_size(l)); for( ;l != NULL; l = l->l_next) rs_write_object(savef, OBJPTR(l)); return(WRITESTAT); } int rs_read_object_list(FILE *inf, struct linked_list **list) { int i, cnt; struct linked_list *l = NULL, *previous = NULL, *head = NULL; if (read_error || format_error) return(READSTAT); rs_read_marker(inf, RSID_OBJECTLIST); rs_read_int(inf, &cnt); for (i = 0; i < cnt; i++) { l = new_item(sizeof(struct object)); l->l_prev = previous; if (previous != NULL) previous->l_next = l; rs_read_object(inf,OBJPTR(l)); if (previous == NULL) head = l; previous = l; } if (l != NULL) l->l_next = NULL; *list = head; return(READSTAT); } int rs_write_object_reference(FILE *savef, struct linked_list *list, struct object *item) { int i; if (write_error) return(WRITESTAT); i = find_list_ptr(list, item); rs_write_int(savef, i); return(WRITESTAT); } int rs_read_object_reference(FILE *inf, struct linked_list *list, struct object **item) { int i; if (read_error || format_error) return(READSTAT); rs_read_int(inf, &i); *item = get_list_item(list,i); return(READSTAT); } int find_thing_coord(struct linked_list *monlist, coord *c) { struct linked_list *mitem; struct thing *tp; int i = 0; for(mitem = monlist; mitem != NULL; mitem = mitem->l_next) { tp = THINGPTR(mitem); if (c == &tp->t_pos) return(i); i++; } return(-1); } int find_object_coord(struct linked_list *objlist, coord *c) { struct linked_list *oitem; struct object *obj; int i = 0; for(oitem = objlist; oitem != NULL; oitem = oitem->l_next) { obj = OBJPTR(oitem); if (c == &obj->o_pos) return(i); i++; } return(-1); } int rs_write_thing(FILE *savef, struct thing *t) { int i = -1; if (write_error) return(WRITESTAT); rs_write_marker(savef, RSID_THING); if (t == NULL) { rs_write_int(savef, 0); return(WRITESTAT); } rs_write_int(savef, 1); rs_write_boolean(savef,t->t_wasshot); rs_write_char(savef, t->t_type); rs_write_char(savef, t->t_disguise); rs_write_char(savef, t->t_oldch); rs_write_short(savef, t->t_ctype); rs_write_short(savef, t->t_index); rs_write_short(savef, t->t_no_move); rs_write_short(savef, t->t_quiet); rs_write_short(savef, t->t_movement); rs_write_short(savef, t->t_action); rs_write_short(savef, t->t_artifact); rs_write_short(savef, t->t_wand); rs_write_short(savef, t->t_summon); rs_write_short(savef, t->t_cast); rs_write_short(savef, t->t_breathe); rs_write_string(savef,t->t_name); rs_write_door_reference(savef, t->t_doorgoal); if (t->t_dest == &hero) { rs_write_int(savef,0); rs_write_int(savef,1); } else if (t->t_dest != NULL) { i = find_thing_coord(mlist, t->t_dest); if (i >= 0) { rs_write_int(savef,1); rs_write_int(savef,i); } else { i = find_object_coord(lvl_obj, t->t_dest); if (i >= 0) { rs_write_int(savef,2); rs_write_int(savef,i); } else { rs_write_int(savef,0); rs_write_int(savef,1); /* chase the hero anyway */ } } } else { rs_write_int(savef,0); rs_write_int(savef,0); } rs_write_coord(savef, t->t_pos); rs_write_coord(savef, t->t_oldpos); rs_write_coord(savef, t->t_newpos); rs_write_ulongs(savef, t->t_flags, 16); rs_write_object_list(savef, t->t_pack); i = -1; if (t->t_using != NULL) i = find_list_ptr(t->t_pack, t->t_using->l_data); rs_write_int(savef, i); rs_write_int(savef, t->t_selection); rs_write_stats(savef, &t->t_stats); rs_write_stats(savef, &t->maxstats); return(WRITESTAT); } int rs_read_thing(FILE *inf, struct thing *t) { int listid = 0, index = -1; if (read_error || format_error) return(READSTAT); rs_read_marker(inf, RSID_THING); rs_read_int(inf, &index); if (index == 0) return(READSTAT); rs_read_boolean(inf, &t->t_wasshot); rs_read_char(inf, &t->t_type); rs_read_char(inf, &t->t_disguise); rs_read_char(inf, &t->t_oldch); rs_read_short(inf, &t->t_ctype); rs_read_short(inf, &t->t_index); rs_read_short(inf, &t->t_no_move); rs_read_short(inf, &t->t_quiet); rs_read_short(inf, &t->t_movement); rs_read_short(inf, &t->t_action); rs_read_short(inf, &t->t_artifact); rs_read_short(inf, &t->t_wand); rs_read_short(inf, &t->t_summon); rs_read_short(inf, &t->t_cast); rs_read_short(inf, &t->t_breathe); rs_read_new_string(inf,&t->t_name); rs_read_door_reference(inf,&t->t_doorgoal); rs_read_int(inf,&listid); rs_read_int(inf,&index); t->t_reserved = -1; if (listid == 0) { if (index == 1) t->t_dest = &hero; else t->t_dest = NULL; } else if (listid == 1) { t->t_dest = NULL; t->t_reserved = index; } else if (listid == 2) { struct object *obj; obj = get_list_item(lvl_obj,index); if (obj != NULL) { t->t_dest = &obj->o_pos; } } else t->t_dest = NULL; rs_read_coord(inf,&t->t_pos); rs_read_coord(inf,&t->t_oldpos); rs_read_coord(inf,&t->t_newpos); rs_read_ulongs(inf,t->t_flags,16); rs_read_object_list(inf,&t->t_pack); rs_read_int(inf,&index); t->t_using = get_list_item(t->t_pack, index); rs_read_int(inf, &t->t_selection); rs_read_stats(inf,&t->t_stats); rs_read_stats(inf,&t->maxstats); return(READSTAT); } void rs_fix_thing(struct thing *t) { struct thing *tp; if (t->t_reserved < 0) return; tp = get_list_item(mlist,t->t_reserved); if (tp != NULL) { t->t_dest = &tp->t_pos; } } int rs_write_thing_list(FILE *savef, struct linked_list *l) { int cnt = 0; if (write_error) return(WRITESTAT); rs_write_marker(savef, RSID_MONSTERLIST); cnt = list_size(l); rs_write_int(savef, cnt); if (cnt < 1) return(WRITESTAT); while (l != NULL) { rs_write_thing(savef, (struct thing *)l->l_data); l = l->l_next; } return(WRITESTAT); } int rs_read_thing_list(FILE *inf, struct linked_list **list) { int i, cnt; struct linked_list *l = NULL, *previous = NULL, *head = NULL; if (read_error || format_error) return(READSTAT); rs_read_marker(inf, RSID_MONSTERLIST); rs_read_int(inf, &cnt); for (i = 0; i < cnt; i++) { l = new_item(sizeof(struct thing)); l->l_prev = previous; if (previous != NULL) previous->l_next = l; rs_read_thing(inf,THINGPTR(l)); if (previous == NULL) head = l; previous = l; } if (l != NULL) l->l_next = NULL; *list = head; return(READSTAT); } void rs_fix_thing_list(struct linked_list *list) { struct linked_list *item; for(item = list; item != NULL; item = item->l_next) rs_fix_thing(THINGPTR(item)); } int rs_write_thing_reference(FILE *savef, struct linked_list *list, struct thing *item) { int i; if (write_error) return(WRITESTAT); if (item == NULL) rs_write_int(savef,-1); else { i = find_list_ptr(list, item); rs_write_int(savef, i); } return(WRITESTAT); } int rs_read_thing_reference(FILE *inf, struct linked_list *list, struct thing **item) { int i; if (read_error || format_error) return(READSTAT); rs_read_int(inf, &i); if (i == -1) *item = NULL; else *item = get_list_item(list,i); return(READSTAT); } int rs_write_thing_references(FILE *savef, struct linked_list *list, struct thing *items[], int count) { int i; if (write_error) return(WRITESTAT); for(i = 0; i < count; i++) rs_write_thing_reference(savef,list,items[i]); return(WRITESTAT); } int rs_read_thing_references(FILE *inf, struct linked_list *list, struct thing *items[], int count) { int i; if (read_error || format_error) return(READSTAT); for(i = 0; i < count; i++) rs_read_thing_reference(inf,list,&items[i]); return(WRITESTAT); } int rs_save_file(FILE *savef) { int i; if (write_error) return(WRITESTAT); rs_write_object_list(savef, lvl_obj); rs_write_thing(savef, &player); rs_write_thing_list(savef, mlist); rs_write_thing_list(savef, tlist); rs_write_thing_list(savef, monst_dead); rs_write_traps(savef, traps, MAXTRAPS); rs_write_rooms(savef, rooms, MAXROOMS); rs_write_room_reference(savef,oldrp); rs_write_object_reference(savef, player.t_pack, cur_armor); for (i = 0; i < NUM_FINGERS; i++) rs_write_object_reference(savef, player.t_pack, cur_ring[i]); for (i = 0; i < NUM_MM; i++) rs_write_object_reference(savef, player.t_pack, cur_misc[i]); rs_write_ints(savef, cur_relic, MAXRELIC); rs_write_object_reference(savef, player.t_pack, cur_weapon); rs_write_int(savef,char_type); rs_write_int(savef,foodlev); rs_write_int(savef,ntraps); rs_write_int(savef,trader); rs_write_int(savef,curprice); rs_write_int(savef,seed); rs_write_int(savef,dnum); rs_write_int(savef,max_level); rs_write_int(savef,cur_max); rs_write_int(savef,mpos); rs_write_int(savef,level); rs_write_int(savef,purse); rs_write_int(savef,inpack); rs_write_int(savef,total); rs_write_int(savef,no_food); rs_write_int(savef,foods_this_level); rs_write_int(savef,count); rs_write_int(savef,food_left); rs_write_int(savef,group); rs_write_int(savef,hungry_state); rs_write_int(savef,infest_dam); rs_write_int(savef,lost_str); rs_write_int(savef,lastscore); rs_write_int(savef,hold_count); rs_write_int(savef,trap_tries); rs_write_int(savef,chant_time); rs_write_int(savef,pray_time); rs_write_int(savef,spell_power); rs_write_int(savef,turns); rs_write_int(savef,quest_item); rs_write_int(savef,cols); rs_write_int(savef,lines); rs_write_char(savef,nfloors); rs_write(savef,curpurch,LINELEN); rs_write_char(savef,PLAYER); rs_write_char(savef,take); rs_write(savef,prbuf,LINELEN*2); rs_write(savef,outbuf,BUFSIZ); rs_write_char(savef,runch); rs_write_scrolls(savef); rs_write_potions(savef); rs_write_rings(savef); rs_write_sticks(savef); rs_write_misc(savef); rs_write(savef,whoami,LINELEN); rs_write(savef,huh,LINELEN); rs_write(savef,file_name,LINELEN); rs_write(savef,score_file,LINELEN); rs_write(savef,home,LINELEN); rs_write_window(savef, cw); rs_write_window(savef, hw); rs_write_window(savef, mw); rs_write_window(savef, msgw); rs_write_window(savef, stdscr); rs_write_boolean(savef, pool_teleport); rs_write_boolean(savef, inwhgt); rs_write_boolean(savef, after); rs_write_boolean(savef, waswizard); rs_write_boolean(savef, playing); rs_write_boolean(savef, running); rs_write_boolean(savef, wizard); rs_write_boolean(savef, notify); rs_write_boolean(savef, fight_flush); rs_write_boolean(savef, terse); rs_write_boolean(savef, auto_pickup); rs_write_boolean(savef, menu_overlay); rs_write_boolean(savef, door_stop); rs_write_boolean(savef, jump); rs_write_boolean(savef, slow_invent); rs_write_boolean(savef, firstmove); rs_write_boolean(savef, askme); rs_write_boolean(savef, in_shell); rs_write_boolean(savef, daytime); rs_write_levtype(savef, levtype); rs_write_magic_items(savef, things, MAXTHINGS); rs_write_magic_items(savef, s_magic, MAXSCROLLS); rs_write_magic_items(savef, p_magic, MAXPOTIONS); rs_write_magic_items(savef, r_magic, MAXRINGS); rs_write_magic_items(savef, ws_magic, MAXSTICKS); rs_write_magic_items(savef, m_magic, MAXMM); rs_write_magic_items(savef, rel_magic, MAXRELIC); rs_write_magic_items(savef, foods, MAXFOODS); rs_write_monsters(savef, monsters, NUMMONST+1); rs_write_daemons(savef, d_list, MAXDAEMONS); rs_write_daemons(savef, f_list, MAXFUSES); rs_write_int(savef, demoncnt); rs_write_int(savef, fusecnt); rs_write_int(savef, between); rs_write_int(savef, chance); return(WRITESTAT); } int rs_restore_file(FILE *inf) { int i; if (read_error || format_error) return(READSTAT); rs_read_object_list(inf, &lvl_obj); rs_read_thing(inf, &player); rs_read_thing_list(inf, &mlist); rs_read_thing_list(inf, &tlist); rs_read_thing_list(inf, &monst_dead); rs_fix_thing(&player); rs_fix_thing_list(mlist); rs_fix_thing_list(tlist); rs_fix_thing_list(monst_dead); rs_read_traps(inf, traps, MAXTRAPS); rs_read_rooms(inf, rooms, MAXROOMS); rs_read_room_reference(inf,&oldrp); rs_read_object_reference(inf, player.t_pack, &cur_armor); for(i = 0; i < NUM_FINGERS; i++) rs_read_object_reference(inf, player.t_pack, &cur_ring[i]); for(i = 0; i < NUM_MM; i++) rs_read_object_reference(inf, player.t_pack, &cur_misc[i]); rs_read_ints(inf, cur_relic, MAXRELIC); rs_read_object_reference(inf, player.t_pack, &cur_weapon); rs_read_int(inf,&char_type); rs_read_int(inf,&foodlev); rs_read_int(inf,&ntraps); rs_read_int(inf,&trader); rs_read_int(inf,&curprice); rs_read_int(inf,&seed); rs_read_int(inf,&dnum); rs_read_int(inf,&max_level); rs_read_int(inf,&cur_max); rs_read_int(inf,&mpos); rs_read_int(inf,&level); rs_read_int(inf,&purse); rs_read_int(inf,&inpack); rs_read_int(inf,&total); rs_read_int(inf,&no_food); rs_read_int(inf,&foods_this_level); rs_read_int(inf,&count); rs_read_int(inf,&food_left); rs_read_int(inf,&group); rs_read_int(inf,&hungry_state); rs_read_int(inf,&infest_dam); rs_read_int(inf,&lost_str); rs_read_int(inf,&lastscore); rs_read_int(inf,&hold_count); rs_read_int(inf,&trap_tries); rs_read_int(inf,&chant_time); rs_read_int(inf,&pray_time); rs_read_int(inf,&spell_power); rs_read_int(inf,&turns); rs_read_int(inf,&quest_item); rs_read_int(inf,&cols); rs_read_int(inf,&lines); rs_read_char(inf,&nfloors); rs_read(inf,curpurch,LINELEN); rs_read_char(inf,&PLAYER); rs_read_char(inf,&take); rs_read(inf,prbuf,LINELEN*2); rs_read(inf,outbuf,BUFSIZ); rs_read_char(inf,&runch); rs_read_scrolls(inf); rs_read_potions(inf); rs_read_rings(inf); rs_read_sticks(inf); rs_read_misc(inf); rs_read(inf,whoami,LINELEN); rs_read(inf,huh,LINELEN); rs_read(inf,file_name,LINELEN); rs_read(inf,score_file,LINELEN); rs_read(inf,home,LINELEN); rs_read_window(inf, cw); rs_read_window(inf, hw); rs_read_window(inf, mw); rs_read_window(inf, msgw); rs_read_window(inf, stdscr); rs_read_boolean(inf, &pool_teleport); rs_read_boolean(inf, &inwhgt); rs_read_boolean(inf, &after); rs_read_boolean(inf, &waswizard); rs_read_boolean(inf, &playing); rs_read_boolean(inf, &running); rs_read_boolean(inf, &wizard); rs_read_boolean(inf, ¬ify); rs_read_boolean(inf, &fight_flush); rs_read_boolean(inf, &terse); rs_read_boolean(inf, &auto_pickup); rs_read_boolean(inf, &menu_overlay); rs_read_boolean(inf, &door_stop); rs_read_boolean(inf, &jump); rs_read_boolean(inf, &slow_invent); rs_read_boolean(inf, &firstmove); rs_read_boolean(inf, &askme); rs_read_boolean(inf, &in_shell); rs_read_boolean(inf, &daytime); rs_read_levtype(inf, &levtype); rs_read_magic_items(inf, things, MAXTHINGS); rs_read_magic_items(inf, s_magic, MAXSCROLLS); rs_read_magic_items(inf, p_magic, MAXPOTIONS); rs_read_magic_items(inf, r_magic, MAXRINGS); rs_read_magic_items(inf, ws_magic, MAXSTICKS); rs_read_magic_items(inf, m_magic, MAXMM); rs_read_magic_items(inf, rel_magic, MAXRELIC); rs_read_magic_items(inf, foods, MAXFOODS); rs_read_monsters(inf, monsters, NUMMONST + 1); rs_read_daemons(inf, d_list, MAXDAEMONS); rs_read_daemons(inf, f_list, MAXFUSES); rs_read_int(inf, &demoncnt); rs_read_int(inf, &fusecnt); rs_read_int(inf, &between); rs_read_int(inf, &chance); return(READSTAT); }